Dragon Shield Guide
  • πŸ‘‹Welcome to Dragon Shield
  • πŸŽ‰First Join
  • Introduction
  • General Information
    • πŸ“•Progression Guide
      • 🌊Stage I
      • πŸŒ‹Stage II
      • ⛰️Stage III
      • 🦎Stage IV
    • 🐲Progression Bosses
      • ☦️I Holy Knight
      • πŸ”₯II Maalik The Forsaken
      • ❓III (Unknown)
      • 🦒IV Holy Guardian
      • β˜„οΈV Void Monarch
    • πŸ“–Progression Quests
      • πŸ™‚Baby Steps: Marija and Jason
      • ⛑️Searching a Cure: Bronson and Hagad
      • πŸ‘ΎThe Corruption: Hagad's Cure
      • πŸ›‘οΈReal Durel Training: Dusan
      • πŸ‘ΏThe Cure and The Hell: Hagad and Alvis
      • 🏘️Maister Village Needs a Handyman!
      • πŸ₯‡The Competition and The Sword: Alruna and Agnek
      • πŸ˜„More quests coming soon!
    • πŸͺ΅Basic Commands
    • βš™οΈMechanics
      • πŸͺ„Custom Enchantments
        • πŸ“™Legendary Enchantments
        • πŸ“’Ultimate Enchantments
        • πŸ“˜Elite Enchantments
        • πŸ“—Unique Enchantments
        • πŸ““Simple Enchantments
      • πŸ›‘οΈCustom Armor
        • πŸ₯‰Vanilla-Like Armor
        • πŸ₯ˆArg Dungeon Armor
        • πŸ₯‡Custom Ore Armor
      • βš’οΈCustom Ore Crafting
      • 🧱Custom Blocks
      • 🐟Custom Fishing
      • 🦾Defense System
      • 🍎Forbidden Fruits
      • πŸ•PlayTime Ranks
      • πŸ—οΈClaiming
      • πŸ›οΈPlayer Shops
      • πŸ›οΈPlayer Warps
      • πŸ‘·Jobs
        • ⛏️Miner
        • 🏹Hunter
        • ✨Enchanter
        • πŸͺ“Woodcutter
        • πŸ—οΈBuilder
        • πŸ§ͺBrewer
        • 🌾Farmer
        • 🧭Explorer
  • WORLDS
    • 🌍Overworld
      • 🌾About Aten
        • πŸ‘Custom Mobs
          • πŸƒBuffalo
          • 🐠Catfish
          • 🐧Penguin
          • 🏜️Armadillo
          • πŸ¦€Crab
          • πŸ¦‹Butterfly
          • 🐊Crocodile
          • πŸ—Boar
          • 🐺Timber Wolf
          • 🐒Tortoise
        • πŸ‘ΊCustom Bosses
          • ❄️The Yeti
      • 🏯About Arg
        • βš™οΈMechanics
        • πŸ‘ΏTiered Bosses
          • πŸ’€Bosses
          • πŸ’ŽRarities
          • 🌟Spawning
        • πŸ‘ΊSpecial Bosses
          • 🐷Mutated Piglin
      • πŸ’€About Durel
        • πŸ‘½Mobs
          • πŸ‘ΊGoblins
          • 🦎Kobalds
          • πŸ›‘οΈGnolls
          • 🐲Ancient Dragons
        • βš™οΈMechanics
        • ⛏️Custom Ores
      • ☠️New Mobs
      • 🏨Structures
        • ⭐Special Dungeons
          • ⭐Piglin Invasion Dungeon
          • ⭐Cleric Hideout
          • ⭐Hivenest
          • ⭐Hunter's Grave
          • ⭐Plains Castle
          • ⭐Plains Labyrinth
          • ⭐Railroad Outpost
          • ⭐Gallery of Illusion
          • ⭐Crawler Lair
          • ⭐Slime Sinkhole
          • ⭐Temple of Tears
          • ⭐Deep Oasis
          • ⭐Plains Pillager Camp
          • ⭐Watcher Camp
          • ⭐Forgotten Field of Flanders
          • ⭐Olympus
        • 🏘️Passive structures
          • 🏘️Fortified Villages
          • 🏘️Fortified Desert Village
          • 🏘️Merchant Campsite
          • 🏘️The Monastery
          • 🏘️Towers
          • 🏘️Temple of Frogs
          • 🏘️The Lighthouse
          • 🏘️Tavern
        • πŸ•οΈSmall structures
          • πŸ•οΈAbandoned Temple
          • πŸ•οΈMushroom House
          • πŸ•οΈMushroom Villages
          • πŸ•οΈBandit Village
          • πŸ•οΈIllager Campsite
          • πŸ•οΈJungle Tree House
          • πŸ•οΈWitch Manor
          • πŸ•οΈJungle Ruins
          • πŸ•οΈIllager Camp
          • πŸ•οΈNomadic Camp
          • πŸ•οΈAbandoned Village
          • πŸ•οΈSmall Keep
        • πŸ—ΌMid-size structures
          • πŸ—ΌSpire
          • πŸ—ΌIllager Windmill
          • πŸ—ΌMushroom Mines
          • πŸ—ΌThe Colosseum
          • πŸ—ΌGranite Fort
          • πŸ—ΌBathouse
        • 🏰Big structures
          • 🏰Bandit Towers
          • 🏰Infested Tower
          • 🏰Illager fort
          • 🏰Thornborn Towers
          • 🏰Shiraz Palace
          • 🏰Keep Kayra
          • 🏰Stray Fort
        • β­•Underground structures
          • β­•Old Refinery
          • β­•Frosted Dungeon
          • β­•Mining System
          • β­•Witch Hut
          • β­•Hopo's Mineshafts
          • β­•Bunker
          • β­•Creeping Crypt
          • β­•Illager Hideout
          • β­•Underground Monument
        • πŸ›©οΈAirborne Dungeons
          • πŸ›©οΈHeavenly Aircrafts
          • πŸ›©οΈSmall blimp
          • πŸ›©οΈMechanical Nest
        • 🌊Water dungeons
          • 🌊"Typhon"
          • 🌊Illager ships
          • 🌊Ghost Pirate Ship
          • 🌊Sunken City
    • πŸ”₯Nether
      • πŸŒ‹Items
      • πŸ‘ΏStructures
      • πŸ‘ΉCustom Mobs
        • πŸ§Ÿβ€β™‚οΈNether Zombies
        • πŸ¦‚Warped Scorpions
        • πŸ’€Crimson Skeletons
        • πŸ’₯Warped Creeper
        • 🎚️Nether Man
    • πŸŒ‘End
      • πŸ›°οΈStructures
        • 🐦The Aviary
        • πŸ›©οΈHeavenly Aircrafts
      • 🌌Custom Ores
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On this page
  • The Formula
  • Breaking It Down
  • Example Scenarios
  • Example 1 - Medium Defense Vs. Attack
  • Example 2 – High Defense Vs. Strong Attack
  • What This Means for You?

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  1. General Information
  2. Mechanics

Defense System

Tanks Class 101

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Last updated 3 months ago

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In our system, defense helps reduce incoming damage, but it never makes you completely invincible. Instead of blocking a flat amount, defense reduces damage based on how much you have compared to the attack’s strength.

The Formula

When you take damage, this formula is applied:

#damage# * (1 - (#defense# / (#defense# + #damage# * 0.4 + 50)))

Breaking It Down

  • The more defense you have, the less damage you take. Defense reduces incoming damage by a percentage instead of a fixed amount. This means high-damage attacks still deal some damage, even against tanks.

  • Diminishing Returns – Defense gets less effective at higher values. Early defense upgrades make a big difference. Later on, stacking even more defense still helps, but the effect slows down.

  • Even weak attacks will still do some damage. The + 50 in the formula ensures that small attacks aren’t reduced to 0.

Example Scenarios

Example 1 - Medium Defense Vs. Attack

A player with 200 defense is hit by an attack that dealt 500 damage:

Damage is reduced by ~44.4%, but the player still takes a good chunk of damage.

Example 2 – High Defense Vs. Strong Attack

A 1000-defense player is hit by a 1000-damage attack:

Damage is reduced by ~68.9%, but even tanks still take some damage from strong attacks!nuevo

What This Means for You?

  • Building defense is great, but you won’t be invincible.

  • Stronger attacks will always deal some damage, even against tanks.

  • Defense has diminishing returns, so balancing offense and defense is key.

Here's some graphs to visualize this as well.

To sum it up, the higher your defense, the higher the damage reduction.

βš™οΈ
🦾
Final Damage = 278
Final Damage = 311