📙Legendary Enchantments

Enchantments that are ranked Legendary are listed here.

Enchant NameLevelsCooldownChanceWhat Does this Enchant Do?

1

0s

100%

Sword or bow becomes unbreakable.

1-4

8/4/2/0

100%

Deal double damage when submerged in water on-hit.

1-3

0s

45/65/75%

Chance to get 1 extra soul from slaying a player.

1-3

0s

10/20/30%

Fishing gives a chance to get double drops.

1-4

0s

10/20/30/40%

Chance to increase axe damage by 10/20/30/40% on-hit.

1-4

0s

100%

Increase damage against hostile mobs by 5/10/15/20% on-hit.

1-5

0s

100%

Repairs your axe by 1/2/3/4/5 durability on-hit, but deal 50% less dmg.

1-5

1s

5/10/15/20/25%

Chance to decrease incoming attack dmg by 5/10/15/20/25%.

1-4

0s

25/50/75/100%

Explosion damage has a chance of being negated. At lv.3/4, also gain 1-2/1-4 health.

1-5

0s

100%

Increases thrown trident headshot dmg by 20/40/60/80/100%.

1-3

0s

10/20/30%

Chance to strike twice with same dmg, after 1 second.

1-3

0s

100%

Increase damage to mobs at night by 35/45/65%.

1-3

0s

100%

Gain Speed I/II/III when boots are worn.

1-3

3s

100%

Gain Haste II/II/III when breaking blocks.

1-3

0s

25/45/65%

Chance to inflict slow effect on target on-hit.

1-4

0s

10/20/30/45%

When damaged, chance to prevent armor durability loss.

1-4

0s

20/30/40/50%

Chance to increase EXP drops on mob kills; XP*(1+0.25*XP_LV).

1-5

0s

5/10/15/20/25%

When damaged, chance to gain regen 1/1/1/2/2 for 3/3.5/4/4.5/5s and inflict poison 1/1/1/2/2 on attacker.

1

0s

100%

Create a platform underneath you when near lava.

1-5

5/4/3/3/2s

10/15/20/25/30%

Chance to steal 1-2/1-2/1-3/1-3/1-4 health on-hit.

1-3

5/3/1s

10/20/30%

When damaged by mobs, chance to restore armor durability by 1/2/3.

1-3

0s

10/20/30%

Chance to revive yourself when slain.

1-3

5/4/3s

25/35/45%

Kills have a chance to restore 2/4/6 health.

1-3

0s

5/15/25%

Chance to keep item on death.

1-3

0s

30/60/90%

Chance to get 1 extra soul from slaying a mob.

1-3

0s

5/10/15%

Chance to get 1 extra soul from mining a block.

1-3

0s

35/45/55%

Chance to get 1 extra soul from slaying a player.

1-4

3s

5/10/15/20%

Trident melee attacks have a chance to bleed target on-hit.

1

0s

100%

Tool becomes unbreakable.

1-5

5s

10/15/20/25/30%

When damaged, chance to apply weakness 1 for 5 seconds, wither 1/2/2/2/2 for 3 seconds.

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