ðLegendary Enchantments
Enchantments that are ranked Legendary are listed here.
Last updated
Enchantments that are ranked Legendary are listed here.
Last updated
Enchant Name | Levels | Cooldown | Chance | What Does this Enchant Do? |
---|---|---|---|---|
1 | 0s | 100% | Sword or bow becomes unbreakable. | |
1-4 | 8/4/2/0 | 100% | Deal double damage when submerged in water on-hit. | |
1-3 | 0s | 45/65/75% | Chance to get 1 extra soul from slaying a player. | |
1-3 | 0s | 10/20/30% | Fishing gives a chance to get double drops. | |
1-4 | 0s | 10/20/30/40% | Chance to increase axe damage by 10/20/30/40% on-hit. | |
1-4 | 0s | 100% | Increase damage against hostile mobs by 5/10/15/20% on-hit. | |
1-5 | 0s | 100% | Repairs your axe by 1/2/3/4/5 durability on-hit, but deal 50% less dmg. | |
1-5 | 1s | 5/10/15/20/25% | Chance to decrease incoming attack dmg by 5/10/15/20/25%. | |
1-4 | 0s | 25/50/75/100% | Explosion damage has a chance of being negated. At lv.3/4, also gain 1-2/1-4 health. | |
1-5 | 0s | 100% | Increases thrown trident headshot dmg by 20/40/60/80/100%. | |
1-3 | 0s | 10/20/30% | Chance to strike twice with same dmg, after 1 second. | |
1-3 | 0s | 100% | Increase damage to mobs at night by 35/45/65%. | |
1-3 | 0s | 100% | Gain Speed I/II/III when boots are worn. | |
1-3 | 3s | 100% | Gain Haste II/II/III when breaking blocks. | |
1-3 | 0s | 25/45/65% | Chance to inflict slow effect on target on-hit. | |
1-4 | 0s | 10/20/30/45% | When damaged, chance to prevent armor durability loss. | |
1-4 | 0s | 20/30/40/50% | Chance to increase EXP drops on mob kills; XP*(1+0.25*XP_LV). | |
1-5 | 0s | 5/10/15/20/25% | When damaged, chance to gain regen 1/1/1/2/2 for 3/3.5/4/4.5/5s and inflict poison 1/1/1/2/2 on attacker. | |
1 | 0s | 100% | Create a platform underneath you when near lava. | |
1-5 | 5/4/3/3/2s | 10/15/20/25/30% | Chance to steal 1-2/1-2/1-3/1-3/1-4 health on-hit. | |
1-3 | 5/3/1s | 10/20/30% | When damaged by mobs, chance to restore armor durability by 1/2/3. | |
1-3 | 0s | 10/20/30% | Chance to revive yourself when slain. | |
1-3 | 5/4/3s | 25/35/45% | Kills have a chance to restore 2/4/6 health. | |
1-3 | 0s | 5/15/25% | Chance to keep item on death. | |
1-3 | 0s | 30/60/90% | Chance to get 1 extra soul from slaying a mob. | |
1-3 | 0s | 5/10/15% | Chance to get 1 extra soul from mining a block. | |
1-3 | 0s | 35/45/55% | Chance to get 1 extra soul from slaying a player. | |
1-4 | 3s | 5/10/15/20% | Trident melee attacks have a chance to bleed target on-hit. | |
1 | 0s | 100% | Tool becomes unbreakable. | |
1-5 | 5s | 10/15/20/25/30% | When damaged, chance to apply weakness 1 for 5 seconds, wither 1/2/2/2/2 for 3 seconds. |
Abiding
Aqua
Axe of Spirits
Bait
Barbarian
Beastslayer
Blacksmith
Chunky
Creeper Armor
Deadshot
Double Strike
Durel Survivor
Gears
Haste
Ice Aspect
Immortal
Inquisitive
Judgement
Lava Walker
Lifesteal
Patch
Phoenix
Rebound
Soulbound
Soulgrind
Soulminer
Spiritmaster
Twinge
Unbreakable
Unholy