📙Legendary Enchantments
Enchantments that are ranked Legendary are listed here.

Abiding
1
0s
100%
Sword or bow becomes unbreakable.
Aqua
1-4
8/4/2/0
100%
Deal double damage when submerged in water on hit.
Bait
1-3
0s
10/20/30%
Fishing gives a chance to get double drops.
Barbarian
1-4
0s
100%
Chance to increase axe damage by 7/14/21/28% on hit.
Beastslayer
1-4
0s
100%
Increase damage against hostile mobs by 2.5/5/7.5/10% on hit.
Blacksmith
1-5
0s
100%
Repairs your axe by 1/2/3/4/5 durability on-hit, but deal 50% less dmg.
Chunky
1-5
1s
5/10/15/20/25%
Chance to decrease incoming attack dmg by 5/10/15/20/25%.
Creeper Armor
1-4
0s
25/50/75/100%
Explosion damage has a chance of being negated. At lv.3/4, also gain 1-2/1-4 health.
Double Strike
1-3
0s
10/20/30%
Chance to strike twice with same dmg, after 1 second.
Durel Survivor
1-3
0s
100%
Increase damage to mobs at night by 1/3/6%. (This might not seem like alot but remember Malachite Sword does 45 base damage on it's own)
Gears
1-3
0s
100%
Gain Speed I/II/III when boots are worn.
Haste
1-3
3s
100%
Gain Haste II/II/III when breaking blocks.
Ice Aspect
1-3
0s
25/45/65%
Chance to inflict slow effect on target on-hit.
Inquisitive
1-4
0s
20/30/40/50%
Chance to increase EXP drops on mob kills; XP*(1+0.25*XP_LV).
Judgement
1-5
0s
5/10/15/20/25%
When damaged, chance to gain regen 1/1/1/2/2 for 3/3.5/4/4.5/5s and inflict poison 1/1/1/2/2 on attacker.
Lava Walker
1
0s
100%
Create a platform underneath you when near lava.
Lifesteal
1-5
5s
10/15/20/25/30%
Chance to steal 1-2/1-2/1-3/1-3/1-4 health on-hit.
Patch
1-3
5/3/1s
10/20/30%
When damaged by mobs, chance to restore armor durability by 1/2/3.
Phoenix
1-3
0s
10/20/30%
Chance to revive yourself when slain.
Rebound
1-3
5/4/3s
25/35/45%
Kills have a chance to restore 2/4/6 health.
Soulbound
1-3
0s
5/15/25%
Chance to keep item on death.
Trench
1-10
0s
10 - 100%
Chance to break stone blocks in 3x3 area (10% per level)
Twinge
1-4
3s
5/10/15/20%
Trident melee attacks have a chance to bleed target on-hit.
Unbreakable
1
0s
100%
Tool becomes unbreakable.
Unholy
1-5
5s
10/15/20/25/30%
When damaged, chance to apply weakness 1 for 5 seconds, wither 1/2/2/2/2 for 3 seconds.
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