📙Legendary Enchantments

Enchantments that are ranked Legendary are listed here.

Enchant Name
Levels
Cooldown
Chance
What Does this Enchant Do?

Abiding

1

0s

100%

Sword or bow becomes unbreakable.

Aqua

1-4

8/4/2/0

100%

Deal double damage when submerged in water on hit.

Bait

1-3

0s

10/20/30%

Fishing gives a chance to get double drops.

Barbarian

1-4

0s

100%

Chance to increase axe damage by 7/14/21/28% on hit.

Beastslayer

1-4

0s

100%

Increase damage against hostile mobs by 2.5/5/7.5/10% on hit.

Blacksmith

1-5

0s

100%

Repairs your axe by 1/2/3/4/5 durability on-hit, but deal 50% less dmg.

Chunky

1-5

1s

5/10/15/20/25%

Chance to decrease incoming attack dmg by 5/10/15/20/25%.

Creeper Armor

1-4

0s

25/50/75/100%

Explosion damage has a chance of being negated. At lv.3/4, also gain 1-2/1-4 health.

Double Strike

1-3

0s

10/20/30%

Chance to strike twice with same dmg, after 1 second.

Durel Survivor

1-3

0s

100%

Increase damage to mobs at night by 1/3/6%. (This might not seem like alot but remember Malachite Sword does 45 base damage on it's own)

Gears

1-3

0s

100%

Gain Speed I/II/III when boots are worn.

Haste

1-3

3s

100%

Gain Haste II/II/III when breaking blocks.

Ice Aspect

1-3

0s

25/45/65%

Chance to inflict slow effect on target on-hit.

Inquisitive

1-4

0s

20/30/40/50%

Chance to increase EXP drops on mob kills; XP*(1+0.25*XP_LV).

Judgement

1-5

0s

5/10/15/20/25%

When damaged, chance to gain regen 1/1/1/2/2 for 3/3.5/4/4.5/5s and inflict poison 1/1/1/2/2 on attacker.

Lava Walker

1

0s

100%

Create a platform underneath you when near lava.

Lifesteal

1-5

5s

10/15/20/25/30%

Chance to steal 1-2/1-2/1-3/1-3/1-4 health on-hit.

Patch

1-3

5/3/1s

10/20/30%

When damaged by mobs, chance to restore armor durability by 1/2/3.

Phoenix

1-3

0s

10/20/30%

Chance to revive yourself when slain.

Rebound

1-3

5/4/3s

25/35/45%

Kills have a chance to restore 2/4/6 health.

Soulbound

1-3

0s

5/15/25%

Chance to keep item on death.

Trench

1-10

0s

10 - 100%

Chance to break stone blocks in 3x3 area (10% per level)

Twinge

1-4

3s

5/10/15/20%

Trident melee attacks have a chance to bleed target on-hit.

Unbreakable

1

0s

100%

Tool becomes unbreakable.

Unholy

1-5

5s

10/15/20/25/30%

When damaged, chance to apply weakness 1 for 5 seconds, wither 1/2/2/2/2 for 3 seconds.

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