# Welcome to Dragon Shield

Official Dragon Shield guide

**A unique blend of Modded Survival and MMORPG adventure awaits you. Here on&#x20;**<mark style="color:purple;">**Dragon Shield**</mark>

Whether you're a casual player looking to build and explore at your own pace, or a FromSoftware enjoyer seeking challenging combat and epic boss battles, Dragon Shield offers something for everyone. Here, you have complete freedom to choose your own path—the sky's the limit on what you can achieve, plus we <mark style="color:purple;">never reset</mark>!

### What Makes Dragon Shield Special?

Dragon Shield combines the best of both worlds: the creativity and freedom of modded survival with the epic quests, character progression, and community aspects of an MMORPG. Our server is designed to accommodate different playstyles, ensuring that whether you want to build magnificent structures, delve into dangerous dungeons, or master complex magic systems, you'll find your niche.<br>


# First Join

Welcome, welcome!

## First Join

Welcome to Dragon Shield! Your adventure begins the moment you step into our world. Every new player starts with our comprehensive tutorial that introduces you to the unique MMORPG aspects of our server.

### Tutorial Overview

When you first join Dragon Shield, you'll be automatically transported to our tutorial area. This interactive experience is designed to:

* Introduce you to the MMORPG mechanics and systems
* Teach you essential survival and combat skills
* Give you a taste of what Dragon Shield has to offer
* Help you decide which path suits your playstyle best

**Your Goal:** Complete the tutorial quests and gain entry to the main castle, your gateway to the full Dragon Shield experience.

### <mark style="color:purple;">Starting Equipment</mark>

Every new player begins their journey with carefully selected starter gear:

#### **Amethyst Tool Set**

* **Durability:** Slightly less than iron tools, but reliable for starting out
* **Efficiency:** Perfect balance for new players learning the ropes
* **Includes:** Pickaxe, axe, sword, shovel, and hoe

#### **Starter Backpack**

* **Capacity:** 21 slots of additional storage
* **Purpose:** Essential for collecting quest items and loot during your tutorial experience

#### **Welcome Book**

* **Contents:** Essential server information and guidelines
* **Special Feature:** Contains navigation options for different playstyles

### <mark style="color:orange;">Choose Your Path</mark>

Dragon Shield caters to different types of players, and you can choose your preferred experience right from the start:

#### 🌱 Casual Modded Survival Path

If you're more interested in a relaxed, creative, and exploration-focused experience:

**Quick Route to Aten:** In your Welcome Book, you'll find a special button that transports you directly to **Aten**, our dedicated Modded Survival world.

👉 [**Continue to Aten - Modded Survival Guide**](/first-join/you-choose-aten)

#### ⚔️ Full MMORPG Experience

For players seeking adventure, challenge, and the complete Dragon Shield experience:

**Tutorial Challenges Include:**

* **Slay Ents** - Test your combat skills against these ancient guardians
* **Find Boar Meat** - Learn hunting and resource gathering mechanics
* **Fight a Hidden Boss** - Discover secrets and face your first real challenge
* **Complete Quest Lines** - Experience our quest system firsthand

👉[ **Continue to MMORPG Tutorial Guide**](/first-join/continue-with-tutorial)

#### 🔄 Mixed Playstyle

Many players enjoy both aspects! You can always:

* Complete the tutorial first to understand all game mechanics
* Later travel to Aten for peaceful building and exploration
* Return to the main world for dungeons and boss fights whenever you want

### Important Notes

### Chat & Communication

**Tutorial Players:** Chat is disabled during the tutorial to help you focus on learning the game mechanics. Once you complete the tutorial and enter the castle, full chat access will be enabled.

**Aten Players:** If you choose the direct route to Aten, your chat will be enabled automatically when you reach your first playtime rankup.

**Community Support:** Once chat is enabled, other players and staff are always willing to help! Don't be shy about asking for guidance.

***

**Ready to begin?** Log into the server and let your Dragon Shield journey commence!


# Continue With Tutorial

Parry this you casual, hehe

## MMORPG Tutorial Guide

Welcome to the full Dragon Shield experience! This tutorial will introduce you to our unique blend of MMORPG mechanics and modded survival gameplay. Your adventure starts here!

### 🎯 Your Main Objective

**Goal:** Gain entry to the castle by obtaining `1x Furlin` (server currency)

To achieve this, you'll need to complete a trading quest with **Mark**, but first you must venture into the dangerous **Ent Forest** to gather the required materials.

### 📋 Step-by-Step Walkthrough

#### 1. Meet Mark the Trader

* **Location:** On a log near where you spawned
* **Quest:** Trade `boar meat` for `1x Furlin`
* **Important:** You'll need boar meat first before you can complete this trade

#### 2. Journey to the Ent Forest

**Warning:** The Ent Forest hides many dangers! Be prepared for combat.

* Head towards the **Ent Forest** from spawn
* **Equipment Check:** Make sure you have your `amethyst tools` ready
* Stay alert - this area contains hostile creatures

#### 3. Meet Garen (Side Quest)

* **Location:** You'll encounter **Garen** on your way through the forest
* **Side Quest:** *Clear up the Ent Forest*
* **Reward:** Additional experience and loot
* **Note:** This is optional but recommended for extra rewards

#### 4. Reach the Boar Area

* **Location:** At the end of the path on the **right side** of the forest
* **Objective:** Hunt boars and collect `boar meat`
* **Tip:** You may need multiple pieces, so gather extra while you're there

#### 5. Hidden Boss Challenge (Optional)

For brave adventurers seeking an extra challenge:

* **Location:** **Left path**, behind the hill in the forest
* **Difficulty:** High - prepare for a tough fight!
* **Reward:** Special loot and bragging rights
* **Tip:** Make sure you're well-equipped before attempting this encounter

#### 6. Return to Mark

* Once you have `boar meat`, return to **Mark** on the log
* Trade your `boar meat` for `1x Furlin`
* **Success!** You now have access to the castle

### 🏰 After the Tutorial

#### Spawn Overview

Once you complete the tutorial, you'll be transported to **Spawn** where you'll meet:

* **Overview NPC:** Accept their quest to learn about server mechanics
* This quest explains how Dragon Shield's systems work
* Essential for understanding the full gameplay experience

#### Choose Your Next Path

After completing the overview quest, you have two main options:

**Option 1: Aten (Modded Survival)**

* Perfect for players who want to focus on building and exploration
* You'll still need to grind up gear normally (*the modded survival aspect*)
* Great for establishing a base and gathering resources
* Can return to MMORPG content anytime

**Option 2: Continue MMORPG Quests**

* **NPC:** **High Priest Theoklitos** at Spawn
* Dive deeper into the MMORPG storyline
* Access to dungeons, raids, and advanced content
* Character progression through quests and combat

### 💡 Tutorial Rewards & Items

The tutorial area offers various items and rewards:\ <br>

<figure><img src="/files/JACLikski6NZHdeiucHo" alt=""><figcaption></figcaption></figure>

<figure><img src="/files/BpRo7UQ1m4aHYPjODrSO" alt=""><figcaption></figcaption></figure>

<figure><img src="/files/AOeh3vmK5vs0N5GhSXRH" alt=""><figcaption></figcaption></figure>

### 📝 Important Notes

**Combat Tips:**

* The Ent Forest is your first real combat challenge
* Don't rush - take your time to learn the combat mechanics
* Your `amethyst tools` are sufficient for tutorial content

**Chat Reminder:** Remember that chat is disabled during the tutorial. Once you enter the castle, full communication will be enabled.

### ❓ Need Help?

If you get stuck during the tutorial:

* Take your time and explore thoroughly
* Check your inventory for any missed items
* Remember that some challenges are optional
* Once you complete the tutorial and chat is enabled, don't hesitate to ask other players for advice!

***

🚀 **Ready to begin your adventure?** Head to the Ent Forest and start your journey to becoming a true Dragon Shield hero!


# You Choose Aten

## Aten - Modded Survival Guide

Welcome to **Aten**, Dragon Shield's dedicated modded survival world! Here, creativity and exploration take center stage in a vastly expanded Minecraft experience.

### 🌍 What is Aten?

Aten is Dragon Shield's pure modded survival experience, designed for players who want to focus on building, exploration, and creativity without the pressure of structured quests. It's the perfect place to unwind, experiment with new content, and leave your mark on the world.

### 🎯 Your Goal in Aten

**There is no set goal!** Play Aten exactly as you would play any modpack. The world is your canvas, and the only limits are your imagination.

**Freedom to:**

* Build magnificent structures and bases
* Explore vast new biomes and discover hidden secrets
* Mine rare materials and craft powerful items
* Experiment with new mechanics and systems
* Create your own adventures and challenges

### 🌟 What Aten Offers

#### Custom Biomes

* **300+ new biomes** to explore and discover
* Each biome offers unique resources, challenges, and building opportunities
* From mystical forests to alien landscapes, there's always something new to see

#### Generating Structures

* Countless new structures scattered throughout the world
* Ancient ruins, mysterious towers, hidden dungeons, and more
* Each structure holds secrets, loot, and adventure opportunities

#### New Wildlife

* Encounter creatures you've never seen before
* New animals, monsters, and mystical beings populate the world
* Each creature brings its own behaviors, drops, and interactions

#### New Blocks & Materials

* Expanded building palette with hundreds of new block types
* Unique crafting materials and decorative options
* Advanced building techniques and architectural possibilities

### 🛡️ Important Server Rules

**No World Resets:** Aten is a permanent world - we **never do resets**! Your builds, progress, and creations are safe forever. Feel confident investing time and effort into your projects knowing they'll always be there.

**Protected Environment:**

* **Griefing is strictly forbidden** - respect other players' builds and creations
* **Stealing is prohibited** - don't take items from other players without permission
* These rules ensure everyone can enjoy their Aten experience peacefully

**Land Claiming:** Use the claiming system to protect your builds and storage from accidental interference.

### 🔥 Dimensional Adventures

#### The Nether Experience

* **Custom new mobs** with unique abilities and challenges
* Hunt for `ancient debris` and other rare materials
* New nether biomes and structures to explore
* Enhanced combat encounters and loot opportunities

#### The End Reimagined

* **New End biomes** that transform the final dimension
* Custom structures and dungeons await brave explorers
* Unique end-game content and materials
* Epic adventures beyond the dragon fight

### ⚔️ Enhanced Gameplay

#### New Enchantments

* Discover enchantments that completely change how you play
* Powerful new abilities and weapon enhancements
* Experiment with combinations and find your perfect setup

#### Advanced Progression

* Traditional Minecraft progression enhanced with modded content
* Gear up through vanilla materials, then dive into modded equipment
* Multiple paths to power and advancement

### 🏠 Building & Claiming

#### Establish Your Base

* **Build your house** (or several!) anywhere in the world
* Use new blocks and materials to create unique designs
* Take advantage of custom biomes for themed builds

#### Land Claiming

* **Claim your territory** to protect your creations
* Secure your builds from other players and environmental damage
* Expand your claims as your base grows

### ⚡ Progression Path

#### Ready for More Challenge?

If you want structured progression and epic quests:

**Command:** Use `/spawn` to return to the main world **NPC:** Talk to **High Priest Theoklitos** at spawn **Requirement:** All MMORPG quests are **post-diamond.** **Preparation:** Make sure you're fully geared before attempting these challenges

### 🎮 Gameplay Tips

#### Getting Started

* **Take your time** - there's no rush in Aten
* **Explore extensively** - every biome offers something unique
* **Experiment freely** - try new blocks, items, and mechanics
* **Build big** - you have the entire world at your disposal

#### Resource Gathering

* Traditional mining is enhanced with new ores and materials
* Different biomes offer different resource opportunities
* Some materials can only be found in specific dimensions or structures

#### Combat Preparation

* New mobs require new strategies
* Gear up properly before venturing into dangerous areas
* Learn enemy patterns and abilities through experience

### 💬 Community Aspect

**Chat Access:** Your chat will be enabled automatically when you reach your first playtime rankup, allowing you to connect with other players, share discoveries, and get help when needed.

**Collaboration:** Many players enjoy working together on massive builds, sharing resources, and exploring dangerous areas as a team.

### 🚀 Ready to Explore?

Jump into Aten and begin your modded survival adventure! Whether you're planning to build the next wonder of the world, explore every biome, or master the new combat systems, Aten provides the perfect playground for your creativity and ambition.

**Remember:** The only goal is the one you set for yourself. Welcome to unlimited possibilities!


# Introduction

A journey of a thousand miles begins with a single step.

Dragon Shield consists of three worlds excluding the nether and end. \
\
(You can press the Heading of any world to go it's page and learn more about it)

### [<mark style="color:blue;">Aten</mark>](/modded-survival/about-aten)

The first and easiest world, perfect for building your base and starting your adventure. Explore naturally generating dungeons and encounter adorable new creatures like boars, buffalo, penguins, and more! Aten is your safe haven, the place you’ll return to after every hard-fought battle. And rest assured, this world will never reset! We will just expand it if needed although that won't be for a while as the current worldsize is 150000 border!

### [<mark style="color:yellow;">Arg</mark>](/modded-survival/about-arg)

Our second world is a resource-rich dungeon realm! While you can’t build here, you’re free to break and gather all the resources you need. Dungeons spawn more frequently, offering fresh loot with each adventure. Arg resets monthly to keep things exciting, and features hourly boss battles, with a new boss spawning every 4 hours somewhere in the world for you to challenge.

### [<mark style="color:red;">Durel</mark>](#durel)

The third and most challenging world—welcome to your nightmare. Building is off-limits here, but you can mine in search of <mark style="color:purple;">**custom ores stronger than netherite**</mark> while facing relentless attacks from terrifying custom mobs like goblins, kobolds, and even dragons. Durel is not for the faint-hearted—this truly hellish landscape will push your survival skills to the limit.


# PlayTime Ranks

The more time the better the perks

## Ranks

Ranks are as in the title playtime based. You're able to check your next rank by literally doing **/nextrank** sometimes if you leave right before rankup the timer messes up so you have to manually claim it from the GUI. To check all ranks do /ranks in-game here's the menu here.<br>

<figure><img src="/files/EBokqQaiIcQRZVSHahd6" alt=""><figcaption></figcaption></figure>

These ranks give you perks such as setting more homes, money, claimblocks, perks like /hat, /back  and also the ability to pick up spawners at the Ruler rank plus alot more!


# Basic Commands

Here you'll first learn of basic commands plus stuff that will help you along the way.

<mark style="color:blue;">**General Commands**</mark>

* **/rules**: Shows the server rules.
* **/wiki**: Links to the server's wiki.
* **/vote**: Provides voting information and links.
* **/discord**: Links to the server's Discord.
* **/quest**: Displays your current quests.

<mark style="color:red;">**Communication Commands**</mark>

* **/msg** : Sends a private message to another player.
* **/r** : Replies to the last private message.
* **/tell** : Alternative to `/msg`.

<mark style="color:purple;">**Teleportation Commands**</mark>

* **/tpa** : Sends a teleport request to a player.
* **/tpaccept**: Accepts a teleport request.
* **/tpdeny**: Denies a teleport request.
* **/tpahere** : Requests a player to teleport to you.
* **/back**: Teleports back to your last location (death point or previous teleport).
* **/spawn**: Teleports you to the server's spawn location.
* **/warp** : Teleports to a specific warp location.
* **/wild**: Teleports to a random location in the wilderness.
* **/rtp**: Random teleport within the world.

<mark style="color:yellow;">**Home Commands**</mark>

* **/sethome \[name]**: Sets a home location.
* **/home \[name]**: Teleports to your set home location.
* **/homes**: Lists all your set home locations.
* **/delhome \[name]**: Deletes a specific home location.

<mark style="color:green;">**Economy Commands**</mark>

* **/balance** or **/money**: Displays your current balance.
* **/pay** : Transfers money to another player.
* **/baltop**: Displays the top balances on the server.
* **/shop**: Opens the server shop.
* **/ah**: Opens the auction house.
* **/sell** : Sells the item in hand.
* **/fishmarket** or **/fm**: Opens the fish market.

<mark style="color:red;">**Claim Commands**</mark>

* **/claim**: Claims a piece of land.
* **/expandclaim \[blocks]**: Expands your claim by a specified number of blocks.
* **/claimlist**: Lists all your claimed land.
* **/abandonallclaims**: Removes all your claims.
* **/trust** : Gives another player access to your claim.
* **/kfc**: Kicks a player from your claim.
* **/bfc**: Bans a player from your claim.

<mark style="color:orange;">**Progression and Skills**</mark>

* **/ranks**: Displays the server ranks.
* **/nextrank**: Shows progress toward your next rank.
* **/skills**: Opens the skill menu.
* **/jobs**: Displays available jobs.
* **/stats**: Displays your player statistics.

<mark style="color:purple;">**Player Warps**</mark>

* **/pwarp**: Opens the player warp menu.
* **/pwarps**: Lists all available player warps.

<mark style="color:blue;">**Miscellaneous Commands**</mark>

* **/afk**: Marks you as away from keyboard.
* **/fly**: Toggles flight mode (if permitted).
* **/title**: Changes your player title.
* **/waystone**: Access waystones for teleportation.
* **/disposal**: Opens a disposal menu for unwanted items.
* **/daily**: Claims your daily reward.
* **/topvoters**: Displays the leaderboard for top voters.
* **/hat**: Places the item in hand as your hat.
* **/ce** or **/customenchants**: Opens the custom enchantments menu.
* **/apply**: Links to an application for server roles.
* **/chestsort**: Sorts items in a chest.
* **/voice**: Toggles in-game voice chat.
* **/qs**: Shortcut for quick shop actions.
* **/sb**: Opens the server's scoreboard.


# Keep Inventory

## Keep Inventory System

Dragon Shield uses a flexible **Keep Inventory** system that varies between different areas of the server to provide the best experience for each gameplay style.

### 🎮 System Overview

Keep Inventory determines whether you keep your items and experience when you die, or if they drop to the ground like in vanilla Minecraft.

### 🌱 Modded Survival Areas

#### Optional Keep Inventory

In **modded survival areas** (like Aten), Keep Inventory is **optional**:

**Default Setting:** Keep Inventory is **ON by default** **Player Control:** Use `/keepinv` command to toggle it off if you prefer **Flexibility:** Choose the experience that suits your playstyle

#### Why It's Optional

* **Player Preference:** Some players enjoy the risk/reward of item loss
* **Traditional Experience:** Option to play with vanilla death mechanics
* **Customizable Difficulty:** Adjust challenge level to your comfort

### ⚔️ MMORPG Areas

#### Always Enabled

In **MMORPG areas** of the server, Keep Inventory is **always ON**:

**No Toggle Option:** Cannot be disabled in MMORPG zones **Consistency:** Same rules for all players in these areas **Protection:** Prevents frustration from losing quest items and progression gear

#### Why It's Always On

* **Prevents Confusion:** Clear, consistent rules across MMORPG content
* **Player Protection:** Prevents loss of important quest items and rare gear
* **Progression Safety:** Protects valuable equipment needed for advancement
* **Quality of Life:** Focuses gameplay on challenges rather than item recovery

### ⚠️ Important: Experience Loss

#### MMORPG Areas Only

**You lose ALL your experience (XP) when you die in MMORPG areas**

Why Different Rules?

* **Modded Survival:** Focus on creative building and exploration without harsh penalties
* **MMORPG Areas:** Maintains challenge and consequence for quest/combat content


# Claiming

How to claim? And how claiming works.

## How to claim? <img src="/files/4t7yYApE8KM7qPqaMGYM" alt="" data-size="line">

To claim either grab the Golden Shovel **/kit claimshovel** and selecting two different corners or by doing **/claim** in game this system works on blocks not on chunks, it will also claim from **-60** to **312** max height on the server.&#x20;

## How to get claim blocks?

You get claim blocks from either playtime **100 each 1h** or **/buyclaimblocks**

## Basic Commands And Usage

* To claim do **/claim**
* If you're stuck in someone's claim do **/trapped**
* To add a person to your claim do **/trust PlayerName**
* To remove a player from your claim do **/untrust PlayerName**
* To unclaim do **/unclaim**
* To only give a player permission to use your buttons, levers, and beds do **/accesstrust PlayerName**
* To only give a player permission to use your containers do \
  **/containertrust PlayerName**
* **/AbandonAllClaims** Deletes all your claims.
* To delete only the claim you're standing in do **/abandon**
* To see all trust people do **/trustlist**
* To unlock your drops on death so other people can pick them up do **/unlockdrops**
* To transfer a tamed animal do **/GivePet**
* **/RestrictSubclaim** restricts a subclaim, so that it inherits no permissions from the parent claim.
* **/ClaimsList** lists a player’s claims and claim block details.
* **/PermissionTrust** grants a player permission to share his permission level with others
* **/SubdivideClaims** switches your shovel to subdivision mode, so you can subdivide your claims.
* **/BasicClaims** puts your shovel back in basic claims mode.
* To ban someone from your claim stand in it and do **/bfc PlayerName**
* To unban someone from your claim stand in it and do **/ubfc PlayerName**
* To ban everyone from your claim stand in it and do **/bfcall**
* To see everyone who's banned in your claim do **/bfclist**
* To kick someone from your claim do **/kfc PlayerName**


# Custom Enchantments

You and I both know just Sharp V on a sword doesn't cut it.

## **How Are Custom Enchants Obtained?** ![](/files/TBmCZ6998PwGdOlZSGhn)

You can either do /ce and buy a random rarity book using exp, or get lucky and get one when using an enchanting table. Once receiving a custom book to apply the enchant put into an anvil with your item.

#### Each section of the Custom Enchantment GUI is color-coded so it's easier to process.

<figure><img src="/files/67ZgqW9SXtWWl9wQ9MZ4" alt=""><figcaption><p>Marked Custom Enchants Menu</p></figcaption></figure>

**Ok let's now explain what's what:**\
\ <mark style="color:yellow;">**Yellow Area**</mark>\
Here you're able to choose which random enchant book you'd like to buy, sorted by rarity.\
\ <mark style="color:red;">**Red Area**</mark>\
When clicking on the anvil icon in the marked red area you'll be taken to the alchemist menu.

In the alchemist menu you're able to combine two enchantment books of the same type and rarity and level to get a higher leveled book.

It basically works like an anvil.\
\ <mark style="color:green;">**Green Area**</mark>\
In the Tinkerer menu you're able to re-cycle old enchanted items into EXP bottles.\
\ <mark style="color:blue;">**Blue Area**</mark>\
This is the custom enchant item shop menu. You're able to buy items using EXP. Each item explained:

* <img src="/files/4FT1gaXHDAsV9kDZXGlc" alt="" data-size="line">Removal Scroll - Removes a random enchantment from an item & converts it into a random % success book
* <img src="/files/6LQNYecHr7ZWal9R0rj7" alt="" data-size="line">Mob Kill Tracker - Track how many mob kills you have with a weapon.
* <img src="/files/S4v6y9JIEYdJtPKKQm4d" alt="" data-size="line">Block Tracker - Track how many blocks you have broken with a tool.
* <img src="/files/J5lnuVbYe7MInCohBtN6" alt="" data-size="line">Player Kill Tracker - Track how many player kills you have with a weapon.
* <img src="/files/Y52oJLBsTk03CmppleJO" alt="" data-size="line">Soul Tracker - Apply to weapons to start tracking souls collected from kills.
* <img src="/files/ko4hoZnEyrs2VvEVVO14" alt="" data-size="line">Soulbound Scroll - A legendary reward that can be applied to\
  armor/weapons, gives a chance of not losing the blessed item when you die.
* <img src="/files/CW1OYhGvlzn9aJp4b92h" alt="" data-size="line">Transmog Scroll - Organizes enchants by rarity and adds a count lore to the item.
* <img src="/files/m6rGuLHsMT66c75SYLK9" alt="" data-size="line">Soul Gem - A Gem that contains a soul is used for specific enchants
* <img src="/files/XCzpOr5LbHyk7X781SrW" alt="" data-size="line">Slots Scroll - Increased the maximum value of how many custom enchantments can be put on an item the default being **6** and max increase being **10**.&#x20;
* <img src="/files/IxEzav9zDMdNY6A7HI8u" alt="" data-size="line">Rename Quil - You're able to rename items by right-clicking this item, hovering over your select hotbar slot item, then typing in a name into the chat.\
  Color formatting codes work; [&0&1&2&3&4&5&6&7&8&9\&a\&b\&c\&d\&e\&f\&l\&o\&i\&n](https://minecraft.fandom.com/wiki/Formatting_codes).


# Legendary Enchantments

Enchantments that are ranked Legendary are listed here.

<div data-full-width="false"><figure><img src="/files/inv4uzMSxE2gpKDLrqto" alt=""><figcaption></figcaption></figure></div>

<table data-full-width="true"><thead><tr><th width="211" align="right">Enchant Name</th><th width="82" align="center">Levels</th><th width="110" align="center">Cooldown</th><th width="155" align="center">Chance</th><th>What Does this Enchant Do?</th></tr></thead><tbody><tr><td align="right"><img src="/files/t9Y4SKmTsm5RnJT2JRWf" alt=""><img src="/files/N0HvHJVeTHs1jsb4yCQu" alt=""> Abiding</td><td align="center">1</td><td align="center">0s</td><td align="center">100%</td><td>Sword or bow becomes unbreakable.</td></tr><tr><td align="right"><img src="/files/y6HLC9CU4X0aE0V7iNcn" alt=""> Aqua</td><td align="center">1-4</td><td align="center">8/4/2/0</td><td align="center">100%</td><td>Deal double damage when submerged in water on hit.</td></tr><tr><td align="right"><img src="/files/GeYuiqimZdlq4GIE4oHr" alt=""> Bait</td><td align="center">1-3</td><td align="center">0s</td><td align="center">10/20/30%</td><td>Fishing gives a chance to get double drops.</td></tr><tr><td align="right"><img src="/files/qyrTbb62E5XjpzDHt7jG" alt=""> Barbarian</td><td align="center">1-4</td><td align="center">0s</td><td align="center">100%</td><td>Chance to increase axe damage by 7/14/21/28% on hit.</td></tr><tr><td align="right"><img src="/files/zoMtjKirftYtlvD1Hhzu" alt=""> Beastslayer</td><td align="center">1-4</td><td align="center">0s</td><td align="center">100%</td><td>Increase damage against hostile mobs by 2.5/5/7.5/10% on hit.</td></tr><tr><td align="right"><img src="/files/t6zBgl4jcmdZWR2Kj03s" alt=""> Blacksmith</td><td align="center">1-5</td><td align="center">0s</td><td align="center">100%</td><td>Repairs your axe by 1/2/3/4/5 durability on-hit, but deal 50% less dmg.</td></tr><tr><td align="right"><img src="/files/K11SbP9yVoxh0nDMW0fX" alt=""> Chunky</td><td align="center">1-5</td><td align="center">1s</td><td align="center">5/10/15/20/25%</td><td>Chance to decrease incoming attack dmg by 5/10/15/20/25%.</td></tr><tr><td align="right"><img src="/files/bN8vRf2K3MnUrvkHUgYk" alt=""><img src="/files/WLwn73EWQQ3YDplpDExO" alt=""><img src="/files/EYAHHAvAFEKFGoSNpIkt" alt=""><img src="/files/R1cMwnDZlObdsTfqpJCt" alt=""> Creeper Armor</td><td align="center">1-4</td><td align="center">0s</td><td align="center">25/50/75/100%</td><td>Explosion damage has a chance of being negated. At lv.3/4, also gain 1-2/1-4 health.</td></tr><tr><td align="right"><img src="/files/cR5LB11GHvaLcCXWuZi9" alt=""> Double Strike</td><td align="center">1-3</td><td align="center">0s</td><td align="center">10/20/30%</td><td>Chance to strike twice with same dmg, after 1 second.</td></tr><tr><td align="right"><img src="/files/WUKt4p1MNyPwsdKAdZ1i" alt=""> Durel Survivor</td><td align="center">1-3</td><td align="center">0s</td><td align="center">100%</td><td>Increase damage to mobs at night by 1/3/6%. (This might not seem like alot but remember Malachite Sword does 45 base damage on it's own)</td></tr><tr><td align="right"><img src="/files/aOlR9FVctWK9QtFCRHAT" alt=""> Gears</td><td align="center">1-3</td><td align="center">0s</td><td align="center">100%</td><td>Gain Speed I/II/III when boots are worn.</td></tr><tr><td align="right"><img src="/files/Csw9XBuPZAFTQt7y49Zc" alt=""><img src="/files/GlMP9fcpBWuhZTbyEtmO" alt=""><img src="/files/3yxhP8fZxRKscVVUc6GN" alt=""> Haste</td><td align="center">1-3</td><td align="center">3s</td><td align="center">100%</td><td>Gain Haste II/II/III when breaking blocks.</td></tr><tr><td align="right"><img src="/files/uQAsUjHHPMLjLi1Pgmpi" alt=""> Ice Aspect</td><td align="center">1-3</td><td align="center">0s</td><td align="center">25/45/65%</td><td>Chance to inflict slow effect on target on-hit.</td></tr><tr><td align="right"><img src="/files/1il0isp1hahaQdDSkcTE" alt=""> Inquisitive</td><td align="center">1-4</td><td align="center">0s</td><td align="center">20/30/40/50%</td><td>Chance to increase EXP drops on mob kills; XP*(1+0.25*XP_LV).</td></tr><tr><td align="right"><img src="/files/T6Bk3WY8ahEWnZsKcwXS" alt=""> Judgement</td><td align="center">1-5</td><td align="center">0s</td><td align="center">5/10/15/20/25%</td><td>When damaged, chance to gain regen 1/1/1/2/2 for 3/3.5/4/4.5/5s and inflict poison 1/1/1/2/2 on attacker.</td></tr><tr><td align="right"><img src="/files/12jc1ZupqqcputB0X76m" alt=""> Lava Walker</td><td align="center">1</td><td align="center">0s</td><td align="center">100%</td><td>Create a platform underneath you when near lava.</td></tr><tr><td align="right"><img src="/files/4Uwk8CNHQTxTsVfJVBvd" alt=""> Lifesteal</td><td align="center">1-5</td><td align="center">5s</td><td align="center">10/15/20/25/30%</td><td>Chance to steal 1-2/1-2/1-3/1-3/1-4 health on-hit.</td></tr><tr><td align="right"><img src="/files/n7iXnfih5BgvxtvjGi4d" alt=""><img src="/files/bB3qkwlJPrcx2cRPYpas" alt=""><img src="/files/Hs8s7WP0Akc7Na0hwXbC" alt=""><img src="/files/rFwLdA6cud756zEk6NzI" alt=""> Patch</td><td align="center">1-3</td><td align="center">5/3/1s</td><td align="center">10/20/30%</td><td>When damaged by mobs, chance to restore armor durability by 1/2/3.</td></tr><tr><td align="right"><img src="/files/in9gFyvH9iQNMXvNVeLw" alt=""> Phoenix</td><td align="center">1-3</td><td align="center">0s</td><td align="center">10/20/30%</td><td>Chance to revive yourself when slain.</td></tr><tr><td align="right"><img src="/files/vFsfNNeHsh1IQGFQFDhF" alt=""><img src="/files/KWGgtyctHH1Gzzd7wBuB" alt=""> Rebound</td><td align="center">1-3</td><td align="center">5/4/3s</td><td align="center">25/35/45%</td><td>Kills have a chance to restore 2/4/6 health.</td></tr><tr><td align="right"><img src="/files/1fgYqfnc1o8OxHNoUvAs" alt=""><img src="/files/lEOVAT4JWKTJStjeDBYx" alt=""><img src="/files/s2dMRu8bb0zrUPJOqlp7" alt=""><img src="/files/prp45fHjEEq80yN7nMzS" alt=""><img src="/files/FSkITbtfuE8z85GhvKAO" alt=""><img src="/files/TuOYzfQjG1VkRUtZZe1w" alt=""><img src="/files/QoqyIaZ4hdnoeZFJLbu6" alt=""> Soulbound</td><td align="center">1-3</td><td align="center">0s</td><td align="center">5/15/25%</td><td>Chance to keep item on death.</td></tr><tr><td align="right"><img src="/files/Csw9XBuPZAFTQt7y49Zc" alt=""> Trench</td><td align="center">1-10</td><td align="center">0s</td><td align="center">10 - 100%</td><td>Chance to break stone blocks in 3x3 area (10% per level)</td></tr><tr><td align="right"><img src="/files/aSvpzgLSjAER34FWT4oT" alt=""> Twinge</td><td align="center">1-4</td><td align="center">3s</td><td align="center">5/10/15/20%</td><td>Trident melee attacks have a chance to bleed target on-hit.</td></tr><tr><td align="right"><img src="/files/FsXt7TU8ryyUFNplh9GZ" alt=""><img src="/files/Rne48punotJIVhx7gpXk" alt=""><img src="/files/gKMO4VyAzy5T8pbC8sts" alt=""><img src="/files/2AFV5TEkQ16OaL215XJt" alt=""> Unbreakable</td><td align="center">1</td><td align="center">0s</td><td align="center">100%</td><td>Tool becomes unbreakable.</td></tr><tr><td align="right"><img src="/files/WzrmHiKgKN3uvK5nlwjg" alt=""><img src="/files/8fDNqAD9JTzupljxG6RV" alt=""><img src="/files/FL0kggez66VN7ILrW5zV" alt=""><img src="/files/k2LHEfeqghhxJVHuRIqD" alt=""> Unholy</td><td align="center">1-5</td><td align="center">5s</td><td align="center">10/15/20/25/30%</td><td>When damaged, chance to apply weakness 1 for 5 seconds, wither 1/2/2/2/2 for 3 seconds.</td></tr></tbody></table>


# Ultimate Enchantments

Enchantments that are ranked Ultimate are listed here.

<figure><img src="/files/o3fsfCxtbFkCMiAgR5Vk" alt=""><figcaption></figcaption></figure>

<table data-full-width="true"><thead><tr><th width="218" align="right">Enchant Name</th><th width="82" align="center">Levels</th><th width="110" align="center">Cooldown</th><th width="155" align="center">Chance</th><th>What Does this Enchant Do?</th></tr></thead><tbody><tr><td align="right"><img src="/files/t1VdACUOaprY5N00Z6gT" alt=""> Aegis</td><td align="center">1-3</td><td align="center">0s</td><td align="center">30/60/100%</td><td>Chance to gain speed effect when taking fall damage.</td></tr><tr><td align="right"><img src="/files/fzEWRL077bgOlLxywnCa" alt=""> Archer</td><td align="center">1-4</td><td align="center">1s</td><td align="center">100%</td><td>Deal 50/65/80/95% more damage with bows.</td></tr><tr><td align="right"><img src="/files/2fjD3QQkM08BQQzqy4Wb" alt=""><img src="/files/qNOZcG3k5OLpNYMNjU5o" alt=""><img src="/files/y6Y4WpJQnvpTBucf3Jrd" alt=""><img src="/files/qlvcW2TBoog54rDrF2Ac" alt=""> Arrow Deflect</td><td align="center">1-4</td><td align="center">0s</td><td align="center">10%+5%/Lv.</td><td>Chance to prevent arrows from dealing damage.</td></tr><tr><td align="right"><img src="/files/NtkDXw1dkGxRlB6UlmnR" alt=""> Bleed</td><td align="center">1-6</td><td align="center">0s</td><td align="center">100%</td><td>Deals bleed dmg on-hit.</td></tr><tr><td align="right"><img src="/files/tn80cy0MgxyCgXYa5rWX" alt=""> Block</td><td align="center">1-3</td><td align="center">0s</td><td align="center">+5%/Lv.</td><td>Chance to block 50% an attack's damage and return 5-15 damage back.</td></tr><tr><td align="right"><img src="/files/xBj1VxXaKUE1wugEHvpO" alt=""> Carrot Planter</td><td align="center">1-3</td><td align="center">2/1/0s</td><td align="center">100%</td><td>Sneak-right-clicking plants carrots in a 3x3 space.</td></tr><tr><td align="right"><img src="/files/oAHoMmpVYgXERGMkiTWa" alt=""><img src="/files/w1eCiFGdARAoCrtMRX9K" alt=""> Distance</td><td align="center">1-4</td><td align="center">3s</td><td align="center">10/15/25/30%</td><td>Chance to create distance between your target and gain Regeneration I/I/II/II for 1/1/1/2s on-hit.</td></tr><tr><td align="right"><img src="/files/eCscuV2iWM9MNY1XKHGm" alt=""><img src="/files/W0X2xljOewLSgBiheOZ3" alt=""><img src="/files/KkxpLrUUnqNXEKnWq0mt" alt=""><img src="/files/TMwgjoVUVOdBbULEk4Ik" alt=""> Dodge</td><td align="center">1-5</td><td align="center">0s</td><td align="center">5/7/10/15/20%+5% if Sneaking</td><td>Chance to dodge an attack.</td></tr><tr><td align="right"><img src="/files/4b7NJirWTDR8XhAQ4aKH" alt=""> Endmaster</td><td align="center">1-3</td><td align="center">0s</td><td align="center">25/50/100%</td><td>Chance to deal double damage in The End.</td></tr><tr><td align="right"><img src="/files/e2ptLAxMp5LlYBuvPaal" alt=""> Excavator</td><td align="center">1-10</td><td align="center">0s</td><td align="center">10 - 100%</td><td>Chance to break soft blocks in a 3x3 area (10 % per level).</td></tr><tr><td align="right"><img src="/files/ipgqDZgjosIlWoXcqncs" alt=""> Immolation</td><td align="center">1-3</td><td align="center">4/5/5s</td><td align="center">10/12/16%</td><td>Chance to burn all mobs in a 2/4/6 block radius.</td></tr><tr><td align="right"><img src="/files/H3AM9jvryd8LWctqIvWg" alt=""> Implants</td><td align="center">1-3</td><td align="center">5s</td><td align="center">30/50/70%</td><td>Chance to restore 1 hunger every 5 seconds.</td></tr><tr><td align="right"><img src="/files/HCxJIUnjoyvhI6Vr3HsC" alt=""> Jelly Legs</td><td align="center">1-4</td><td align="center">0s</td><td align="center">+25%/Lv.</td><td>Chance to negate fall damage.</td></tr><tr><td align="right"><img src="/files/KpOnFgbNKlsAd8HbswvH" alt=""> Netherling</td><td align="center">1-3</td><td align="center">0s</td><td align="center">25/50/100%</td><td>Chance to deal double damage in the Nether.</td></tr><tr><td align="right"><img src="/files/aZY9ekmi1CdivUtb5S4k" alt=""><img src="/files/aRiywnYCBpq5I8qjkpsk" alt=""><img src="/files/6JpX5dS3bhhMvTXM7ODe" alt=""><img src="/files/OR7jKvMSrljUpPNRKBcK" alt=""> Obsidian Shield</td><td align="center">1</td><td align="center">0s</td><td align="center">100%</td><td>Gives permanent fire resistance effect.</td></tr><tr><td align="right"><img src="/files/Oiebemk87zerPfsypCy8" alt=""> Permafrost</td><td align="center">1-5</td><td align="center">0s</td><td align="center">5%+10%/Lv.</td><td>Chance to slow and bleed target on-hit.</td></tr><tr><td align="right"><img src="/files/FYcReLdmelm7TFJx6Un2" alt="" data-size="original"> Planter</td><td align="center">1-3</td><td align="center">1/1/0s</td><td align="center">100%</td><td>Sneak-right-clicking plants seeds in a 3x3 space.</td></tr><tr><td align="right"><img src="/files/sHE7la4PtdGhieioWck7" alt="">Potato Planter</td><td align="center">1-3</td><td align="center">2/1/0s</td><td align="center">100%</td><td>Sneak-right-clicking plants potatoes in a 3x3 space.</td></tr><tr><td align="right"><img src="/files/bUtiwdktCzlggZKYBEc5" alt=""><img src="/files/zsK3xBbs6v9OpHUL5meG" alt=""><img src="/files/zXtXOLtDRok7BJN5XuL2" alt=""><img src="/files/e2ptLAxMp5LlYBuvPaal" alt=""> Reforged</td><td align="center">1-10</td><td align="center">0s</td><td align="center">+10%/Lv.</td><td>Chance to repair +1 durability when used.</td></tr><tr><td align="right"><img src="/files/nW9pE46woiGwFWABhss4" alt=""> Timber</td><td align="center">1-3</td><td align="center">1s</td><td align="center">25/50/100%</td><td>Chance to break the entire tree in one hit.</td></tr></tbody></table>


# Elite Enchantments

Enchantments that are ranked Elite are listed here.

<figure><img src="/files/Zw1UaboX9XYo9DjtB9hW" alt=""><figcaption></figcaption></figure>

<table data-full-width="true"><thead><tr><th width="211" align="right">Enchant Name</th><th width="82" align="center">Levels</th><th width="110" align="center">Cooldown</th><th width="155" align="center">Chance</th><th>What Does this Enchant Do?</th></tr></thead><tbody><tr><td align="right"><img src="/files/yx6BrDpcXAOLhMjrmmp8" alt=""> Allure</td><td align="center">1-3</td><td align="center">0s</td><td align="center">30/60/100%</td><td>Chance to pull mobs toward you on-hit.</td></tr><tr><td align="right"><img src="/files/VqAybaY0aqQNOdJnQjgX" alt=""> Crossbow</td><td align="center">1-4</td><td align="center">1s</td><td align="center">100%</td><td>Increase arrow dmg by 50/65/80/95%.</td></tr><tr><td align="right"><img src="/files/aosxrabEhTgdiMwD2BcJ" alt=""> Durel Rookie</td><td align="center">1-3</td><td align="center">0s</td><td align="center">10/25/35%</td><td>Chance to inflict Slow 10 for 20s against mobs on-hit.</td></tr><tr><td align="right"><img src="/files/yGYtgVFaAKktCYeXfzsG" alt=""><img src="/files/6QxAds5TUTgFYnSz9b72" alt=""> Ender Slayer</td><td align="center">1-5</td><td align="center">0s</td><td align="center">100%</td><td>Increase dmg against endermen and enderdragons by 10/15/20/25/30%.</td></tr><tr><td align="right"><img src="/files/hwhoqpR708RVmi6Vx4tG" alt=""> Extinguish</td><td align="center">1-3</td><td align="center">0s</td><td align="center">20/60/80%</td><td>Chance to extinguish yourself when on fire after 1 second.</td></tr><tr><td align="right"><img src="/files/DjtX8oxy0Yw5hU9xRvWA" alt=""><img src="/files/NeZ1Sp8aSzHyrzDr6S8s" alt=""> Featherweight</td><td align="center">1-3</td><td align="center">2s</td><td align="center">25/50/75%</td><td>Chance to gain Haste 1/2/3 effect for 3/4/5s on-hit.</td></tr><tr><td align="right"><img src="/files/qMJjq257FG7eag7hzfbd" alt=""><img src="/files/gKfDFogjC5iKU0TYIbNB" alt=""><img src="/files/lAWL1piG9W7HMoIDi3rh" alt=""><img src="/files/5AOL1rG2Z6ZirZjw2IOL" alt=""> Frozen</td><td align="center">1-3</td><td align="center">3/2/1s</td><td align="center">10/15/20%</td><td>When damaged, chance to inflict Slow I/II/III for 2.5/3/3.5s.</td></tr><tr><td align="right"><img src="/files/pJT90jXQY9dfw5PncORZ" alt=""> Hook</td><td align="center">1-3</td><td align="center">0s</td><td align="center">25/50/100%</td><td>Chance to get 2x EXP from fishing.</td></tr><tr><td align="right"><img src="/files/AwoFfVAlJgR5qoRsMBzC" alt=""><img src="/files/U36JDSobBJZ6F2DNXH5j" alt=""> Immolate</td><td align="center">1-3</td><td align="center">0s</td><td align="center">100%</td><td>Increase dmg against spiders by 10/20/30%.</td></tr><tr><td align="right"><img src="/files/biRwWF6HXt8nmEObgep1" alt=""> Impact</td><td align="center">1-4</td><td align="center">0s</td><td align="center">5/10/11/15%</td><td>Chance for trident to deal double damage on-hit.</td></tr><tr><td align="right"><img src="/files/pu8tN8eEhzdC4iToEYPs" alt=""><img src="/files/sWlNd718kMthWPGgHaEM" alt=""> Infernal</td><td align="center">1-3</td><td align="center">3/2/1s</td><td align="center">15/30/45%</td><td>Chance to deal burn dmg for 2/4/6s on-hit.</td></tr><tr><td align="right"><img src="/files/RIYtl5r1H46X83JYypB1" alt=""><img src="/files/3KTp4hGUAHGESdHLD4ot" alt=""> Nether Slayer</td><td align="center">1-5</td><td align="center">0s</td><td align="center">100%</td><td>Increase dmg against Blazes, Pigmen, and Ghasts by 10/15/20/25/30%.</td></tr><tr><td align="right"><img src="/files/9Xc0KjlbUn3RkI4gOpIN" alt=""><img src="/files/eObPMVfX2CcuvItlPHZU" alt=""> Paralyze</td><td align="center">1-4</td><td align="center">0s</td><td align="center">3/5/7/9%</td><td>Chance to strike with lightning and inflict Slow &#x26; Slow Digging I/I/II/II for 3/5/3/5s on-hit.</td></tr><tr><td align="right"><img src="/files/j9mjZbNBrsDbLh7ryROi" alt=""><img src="/files/8FFFld2LDUq2TcwrQ51s" alt=""> Poison</td><td align="center">1-3</td><td align="center">0s</td><td align="center">10/20/30%</td><td>Chance to inflict Poison I/I/II for 3/4/5s on-hit.</td></tr><tr><td align="right"><img src="/files/9fviPnxp9SdHeNWxYckD" alt=""><img src="/files/JUmjIGO5xs7jLCJMuf4F" alt=""><img src="/files/XfjTWtGENzveMGWdrd77" alt=""><img src="/files/eF2FcZIQyZkdZfWCbaxW" alt=""> Poisoned</td><td align="center">1-4</td><td align="center">0s</td><td align="center">10/20/30/40%</td><td>When damaged, chance to inflict Poison I/I/II/II for 3/3.5/4/4.5s.</td></tr><tr><td align="right"><img src="/files/hxzIhsVTewiciwuKOAEw" alt=""> Poseidon</td><td align="center">1-4</td><td align="center">1s</td><td align="center">100%</td><td>Increase thrown trident dmg by 25/50/75/100%.</td></tr><tr><td align="right"><img src="/files/gEoU9dAZLR1YyMfdcWmU" alt=""> Reaper</td><td align="center">1-4</td><td align="center">5/4/3/2s</td><td align="center">5/10/15/20%</td><td>Chance to inflict Wither &#x26; Blindness I for 2/2/2.5/3s on-hit.</td></tr><tr><td align="right"><img src="/files/5uSswFUYI8naJqhqhcO7" alt=""> Replenish</td><td align="center">1-3</td><td align="center">0s</td><td align="center">30/40/60%</td><td>Chance to replenish 1/2/3 hunger when mining a block.</td></tr><tr><td align="right"><img src="/files/3LJjcn6lTcuNwGQw9N0K" alt=""> Snap</td><td align="center">1-3</td><td align="center">4/3/2s</td><td align="center">100%</td><td>Reel a caught player towards you.</td></tr><tr><td align="right"><img src="/files/3y5Fv4sM0R5atCQVOMIy" alt=""><img src="/files/1r63QYGe4iyKOo9tXmFR" alt=""> Snare</td><td align="center">1-4</td><td align="center">0s</td><td align="center">10/25/55/100%</td><td>Chance to inflict Slow &#x26; Mining Fatigue I/I/II/II for 2/2.5/3/3.5s on-hit.</td></tr><tr><td align="right"><img src="/files/Utn7pW6GxDt6QPtT2O1s" alt=""> Spark</td><td align="center">1-3</td><td align="center">0s</td><td align="center">100%</td><td>Chance to deal burn dmg for 30/45/60s on-hit.</td></tr><tr><td align="right"><img src="/files/bILaVx7ZzkbmLTiTIV5a" alt=""> Springs</td><td align="center">1-3</td><td align="center">0s</td><td align="center">100%</td><td>Gives permanent Jump I/II/III effect when worn.</td></tr><tr><td align="right"><img src="/files/eBnKBH7cbGWMpR32waF5" alt=""> Strife</td><td align="center">1-3</td><td align="center">0s</td><td align="center">100%</td><td>Increase melee trident dmg by 5/10/15%.</td></tr><tr><td align="right"><img src="/files/Ro4gU3avZCMHWTlBP0rN" alt=""> Vampire</td><td align="center">1-3</td><td align="center">5s</td><td align="center">10/15/20%</td><td>Chance to heal 1-4 health on-hit.</td></tr><tr><td align="right"><img src="/files/VTDiu5pj8sJIgW6be2Vf" alt=""> Vein Miner</td><td align="center">1-3</td><td align="center">0s</td><td align="center">15/35/100%</td><td>Chance to mine an entire ore vein.</td></tr><tr><td align="right"><img src="/files/LsfopBFVGsniVE1EsgUh" alt=""><img src="/files/1cL5skHpLOLrlrD72d0f" alt=""><img src="/files/nioC7hqPwAWnplALwYTq" alt=""><img src="/files/ogbJUsTKdzLGDfC8ITWI" alt=""> Voodoo</td><td align="center">1-6</td><td align="center">0s</td><td align="center">5/7/10/15/25/35%</td><td>When damaged, chance to inflict Weakness 1 for 3/5/7/3/5/6s.</td></tr><tr><td align="right"><img src="/files/9M4oXIM5QQfabDTnYW0n" alt=""><img src="/files/4Emq63MeNKh1UgZ2XK18" alt=""><img src="/files/xumqQjZNEkNddaMO1zru" alt=""><img src="/files/Mm1ovJAENJdIQ5LA40GR" alt=""> Wither</td><td align="center">1-5</td><td align="center">0s</td><td align="center">10/15/20/25/30%</td><td>When damaged, chance to inflict Wither I/I/I/II/II for 2.5/3/3.5/4/5s.</td></tr></tbody></table>


# Unique Enchantments

Enchantments that are ranked Unique are listed here.

<figure><img src="/files/XuP5ppwXY09l16kZXqtC" alt=""><figcaption></figcaption></figure>

<table data-full-width="true"><thead><tr><th width="210" align="right">Enchant Name</th><th width="82" align="center">Levels</th><th width="110" align="center">Cooldown</th><th width="155" align="center">Chance</th><th>What Does this Enchant Do?</th></tr></thead><tbody><tr><td align="right"><img src="/files/zurIsd0NSxkVjkOviNQ2" alt=""> Berserk</td><td align="center">1-5</td><td align="center">0s</td><td align="center">5/10/15/20/25%</td><td>Chance to gain Slow Digging &#x26; Strength I/I/I/II/II for 3/4/5/4/5s on-hit.</td></tr><tr><td align="right"><img src="/files/g7DtQ2mfOZAucJyjwqHj" alt=""><img src="/files/r7cwcVV7IEXE2o7D4GsV" alt=""> Devour</td><td align="center">1-3</td><td align="center">0s</td><td align="center">10/15/20%</td><td>Chance to restore 1 hunger on mob kill.</td></tr><tr><td align="right"><img src="/files/Dk2K0fbcPz2ZJ6bHMoMd" alt=""><img src="/files/mGy3v8QlQrrl4zmV1V4y" alt=""><img src="/files/uJnKuiwkMvQmspehdqsg" alt=""> Hunter</td><td align="center">1-4</td><td align="center">0s</td><td align="center">100%</td><td>Increase dmg by 10/20/30/40% against passive mobs on ranged atk.</td></tr><tr><td align="right"><img src="/files/gbBj5SPY4c8a9ZYK34OE" alt=""><img src="/files/UWFyzCPIdrJJljnS40Uu" alt=""><img src="/files/xN8YyXbElm0MhKI5vYWI" alt=""><img src="/files/RlH3sDV2XQS7oz898fri" alt=""> Molten</td><td align="center">1-3</td><td align="center">2s</td><td align="center">15/35/75%</td><td>When damaged, inflict burn dmg for 2/4/6s.</td></tr><tr><td align="right"><img src="/files/VuecjykJPWmcLod1w7Pu" alt=""> Plummet</td><td align="center">1-3</td><td align="center">0s</td><td align="center">100%</td><td>Deal 2/3/5 dmg in 3/4/5 block radius against mobs when taking fall damage.</td></tr><tr><td align="right"><img src="/files/vUXHlsObzIEHeIiLM9Wb" alt=""> Replanter</td><td align="center">1</td><td align="center">0s</td><td align="center">100%</td><td>Automatically replants crops.</td></tr><tr><td align="right"><img src="/files/vUXHlsObzIEHeIiLM9Wb" alt=""> Reseed</td><td align="center">1</td><td align="center">0s</td><td align="center">100%</td><td>Replants all crops no matter of growth when you break them.</td></tr><tr><td align="right"><img src="/files/YFaLG8XjNQ1ahNFn3IlL" alt=""><img src="/files/VzNDFbjecy80XBjBuxrn" alt=""> Slayer</td><td align="center">1-4</td><td align="center">0s</td><td align="center">100%</td><td>Increase dmg by 10/15/20/25% against passive mobs on-hit.</td></tr><tr><td align="right"><img src="/files/S8thPBVzomQZO9IkkeTI" alt=""><img src="/files/PX2lByzOaqWpV46Q42bv" alt=""><img src="/files/86FThUH3nyM5bruPHvVD" alt=""> Soulless</td><td align="center">1-4</td><td align="center">0s</td><td align="center">100%</td><td>Increase dmg by 5/10/15/20% against hostile mobs on ranged atk.</td></tr><tr><td align="right"><img src="/files/jPpRtdwopihjBRahfryh" alt=""><img src="/files/wk6ZTKCnRC72xJgvR9kY" alt=""><img src="/files/IItsVz07S2LUHKyyO2GR" alt=""> Virus</td><td align="center">1-3</td><td align="center">0s</td><td align="center">100%</td><td>Inflict Poison I/I/II for 3/4/5s on ranged atk.</td></tr><tr><td align="right"><img src="/files/LjdQjgDHDBSyEi9C5Unu" alt=""><img src="/files/DdewUYAM6iJup4rz8HeL" alt=""><img src="/files/xyrCczCVSrruF07PqzXh" alt=""><img src="/files/PDyTHLRlI4XCpDYMbK6h" alt=""> Ward</td><td align="center">1-4</td><td align="center">0s</td><td align="center">1/2/3/4%</td><td>When damaged, chance to negate an attack.</td></tr></tbody></table>


# Simple Enchantments

Enchantments that are ranked Simple are listed here.

<figure><img src="/files/FW85wdKqJ2NcIS0Q9mMy" alt=""><figcaption></figcaption></figure>

<table data-full-width="true"><thead><tr><th width="213" align="right">Enchant Name</th><th width="82" align="center">Levels</th><th width="110" align="center">Cooldown</th><th width="155" align="center">Chance</th><th>What Does this Enchant Do?</th></tr></thead><tbody><tr><td align="right"><img src="/files/QcmdwYT05x5gN5yLZIOc" alt=""> Aquatic</td><td align="center">1</td><td align="center">0s</td><td align="center">100%</td><td>Gives permanent Water Breathing effect when worn.</td></tr><tr><td align="right"><img src="/files/8v3T4CzTBtJQHQ3ncELd" alt=""><img src="/files/ZjkRNhhOkFxmJbp4oGjf" alt=""> Bone Crusher</td><td align="center">1-3</td><td align="center">0s</td><td align="center">100%</td><td>Increase dmg by 10/20/30% against skeletons on-hit.</td></tr><tr><td align="right"><img src="/files/G965QYYmIVfMs3uEe48I" alt=""> Epicness</td><td align="center">1-3</td><td align="center">0/0/3s</td><td align="center">100%</td><td>Plays SFX and emits particles on-hit. Types vary based on enchant level.</td></tr><tr><td align="right"><img src="/files/ynWipEDaWWI4Mf8Hv1hF" alt=""><img src="/files/pDbUri6OUznnkifKytp5" alt=""> Death Punch</td><td align="center">1-5</td><td align="center">0s</td><td align="center">100%</td><td>Increase dmg by 10/15/20/25/30% against zombies on-hit.</td></tr><tr><td align="right"><img src="/files/VtXIjBGzgGZSYTxrHJGl" alt=""> Glowing</td><td align="center">1</td><td align="center">0s</td><td align="center">100%</td><td>Gives permanent Night Vision effect when worn.</td></tr><tr><td align="right"><img src="/files/9BzGyn3F6xGaXU4BQ7Eb" alt=""> Rebreather</td><td align="center">1-2</td><td align="center">3s</td><td align="center">30/60%</td><td>Chance to get oxygen when mining underwater.</td></tr><tr><td align="right"><img src="/files/VDcUfJAxsAlYS9eQdELh" alt=""><img src="/files/TmRixjjQWbNYF7eHJsc9" alt=""><img src="/files/KdxSVZhygnCAtIVrG1lv" alt=""><img src="/files/KJxjnqtW4Dyi8tEsbIFN" alt=""> Strike</td><td align="center">1-3</td><td align="center">3/3/4s</td><td align="center">15/20/25%</td><td>Chance to strike lightning on target on-hit.</td></tr></tbody></table>


# Player Warps

What are player warps?

Player warps are a way for players to set publicly available teleports to anything that they create on the server no matter if it's a shop or an exp farm. \
When you first open the player shop menu by doing **/pw** you'll be greeted by a list where players can advertise all their warps plus a book named <mark style="color:purple;">All Warps</mark> in which you'll be able to see all the current warps on the server.  \
\
**Basic Player Warp Commands** <img src="/files/TwzrAiTq5JHSDJeI72z3" alt="" data-size="line">

* To set a warp do **/pw set**
* To rename a warp do **/pw rename**
* To remove a warp do **/pw remove**
* To rate a warp do **/pw rate**
* To teleport to a specific warp without using the menu do **/pw WarpName**
* To prevent a player from warping to your warp do **/pw ban PlayerName**

<figure><img src="/files/NX1uVEe5LPbSV9jmzl9P" alt=""><figcaption><p>Player Warps Menu</p></figcaption></figure>


# Jobs

The manual grind to earn money!

## 🏢 Jobs System - Complete Guide

### 📋 Table of Contents

* [Introduction](#introduction)
* [Job Basics](#job-basics)
  * [Joining Jobs](#joining-jobs)
  * [Leveling Up](#leveling-up)
  * [Earning Money](#earning-money)
  * [Job Commands](#job-commands)
* Job Types
  * [⛏️ Miner](/important-concepts/jobs/miner)
  * [🏹 Hunter](/important-concepts/jobs/hunter)
  * [✨ Enchanter](/important-concepts/jobs/enchanter)
  * [🪓 Woodcutter](/important-concepts/jobs/woodcutter)
  * [🏗️ Builder](/important-concepts/jobs/builder)
  * [🧪 Brewer](/important-concepts/jobs/brewer)
  * [🌾 Farmer](/important-concepts/jobs/farmer)
  * 🔥 Smelter (Coming Soon)
  * [🧭 Explorer](/important-concepts/jobs/explorer)
* [Job Strategies](#job-strategies)
  * [Fastest Money](#fastest-money)
  * [Easiest Progression](#easiest-progression)
  * [Best Combinations](#best-combinations)
* [⏱️ Playtime Ranks & Job Limits](#playtime-ranks-and-job-limits)
* [❓ Frequently Asked Questions](#frequently-asked-questions)

### 👋 Introduction

Our server features a robust Jobs system that lets you earn money by doing what you enjoy most in Minecraft. Whether you're mining deep for rare ores, hunting dangerous mobs, or exploring new territories, there's a job that fits your playstyle.

Each job has unique characteristics, rewards, and challenges. This guide will help you understand how jobs work, which ones might be best for you, and how to maximize your earnings as you play.

### 🔍 Job Basics

#### Joining Jobs

To join a job, use the command `/jobs join [jobname]`. For example, to join the Miner job, you would type:

```
/jobs join miner
```

You can check which jobs are available with `/jobs browse`, and view your current jobs with `/jobs stats`.

> **NOTE:** There are limits to how many jobs you can join at once, based on your playtime rank. See the Playtime Ranks & Job Limits section for details.

#### Leveling Up

As you perform actions related to your job, you'll earn experience points. Once you've earned enough experience, you'll level up in that job. Each level:

* Increases the money you earn from job-related actions
* Provides a level-up reward (money and XP)
* Gets progressively harder to achieve

To check your current level and progress, use `/jobs stats`.

#### Earning Money

You earn money automatically by performing actions related to your job. The amount earned depends on:

* Your job level (higher levels = more money)
* The specific action performed (rarer actions = more money)
* The number of jobs you have (more jobs = slight penalty per job)

Money is added directly to your balance, which you can check with `/money`.

#### Job Commands

Here are the most useful job commands:

* `/jobs join [jobname]` - Join a specific job
* `/jobs leave [jobname]` - Leave a job
* `/jobs browse` - See available jobs and descriptions
* `/jobs stats` - View your current jobs, levels, and progress
* `/jobs top [jobname]` - See the top players for a specific job
* `/jobs shop` - Open the jobs shop for special perks

### 🧰 Job Types

Jobs are ranked by difficulty from ⭐⭐⭐⭐⭐ (hardest) to ⭐ (easiest).

### 💼 Job Strategies

#### Fastest Money

If you're looking to maximize your earnings quickly:

1. **Hunter + Miner Combo:** Hunt dangerous mobs while mining valuable ores
2. **Enchanter + Smelter:** Process materials and enchant for high-value rewards
3. **Boss Hunting:** Focus on defeating boss mobs as a Hunter for big payouts
4. **Deep Mining:** Target deepslate diamond and emerald ores as a Miner

#### Easiest Progression

If you want to level up with less effort:

1. **Explorer:** The easiest job to level up by simply traveling
2. **Farmer:** Set up automated farms for steady, low-effort progress
3. **Smelter:** Process materials in large batches
4. **Woodcutter:** Create tree farms for renewable resources

#### Best Combinations

Complementary job pairings:

1. **Miner + Smelter:** Mine ores, then process them for double rewards
2. **Woodcutter + Builder:** Harvest wood, then use it in construction
3. **Hunter + Brewer:** Collect mob drops for brewing ingredients
4. **Farmer + Brewer:** Grow ingredients, then brew potions

### ⏱️ Playtime Ranks & Job Limits

Your playtime on the server determines how many jobs you can have active simultaneously:

| Rank     | Hours Played | Max Jobs | Unlocks         |
| -------- | ------------ | -------- | --------------- |
| Viscount | 85           | 2        | Second job slot |
| Count    | 109          | 3        | Third job slot  |
| Marquis  | 136          | 4        | Forth job slot  |
| Duke     | 168          | 5        | Fifth  job slot |
| Archduke | 205          | 6        | Sixth slot      |
| Overlord | 247          | 7        | Seventh slot    |
| Viceroy  | 294          | 8        | All Job Slots   |

To check your playtime rank, use the command `/nextrank`.

### ❓ Frequently Asked Questions

**Q: How do I switch jobs?**\
A: Use `/jobs leave [old job]` followed by `/jobs join [new job]`. Note that there's a cooldown period when leaving a job before you can rejoin it.

**Q: Will I lose my level if I leave a job?**\
A: No, your level is saved. If you rejoin the same job later, you'll start at the same level.

**Q: Which job makes the most money?**\
A: Miner has the highest income potential, followed by Hunter and Enchanter. However, the "best" job depends on your playstyle and what activities you enjoy.

**Q: Do I get penalties for having multiple jobs?**\
A: Yes, there's a small income reduction (1% per additional job) to balance having multiple income sources.

**Q: Can I join all jobs at once?**\
A: No, you're limited by your playtime rank. See the Playtime Ranks & Job Limits section.

**Q: What happens if I place and then break a block?**\
A: For many jobs (especially Miner), there are penalties for breaking blocks you recently placed to prevent farming.

**Q: How do level rewards work?**\
A: Each time you level up in a job, you receive a money bonus and XP points. These rewards increase with higher levels.

***

We hope this guide helps you make the most of our Jobs system! If you have additional questions, feel free to ask a staff member in-game or on our Discord server.


# Miner

⛏️ Miner

**Difficulty:** ⭐⭐⭐⭐⭐ (Hardest)

**Description:** Mine various blocks and ores to earn money and experience.

**Best For:** Players who enjoy mining and underground exploration.

**Key Features:**

* Highest income potential of all jobs
* Significantly harder to level up than other jobs
* Deepslate ore variants give 30% more rewards
* Diamond & Emerald ores give 20% more rewards
* Ancient Debris gives 15% more rewards
* Strong penalties for placing and then mining ores (-40%)

**Tips:**

* Focus on deepslate variants when possible
* Explore deep caves and the Nether for best rewards
* Use Fortune enchantments to maximize ore drops
* Consider mining at Y-level -58 for diamonds

**Top Paying Actions:**

1. Mining Reinforced Deepslate
2. Mining Deepslate Emerald Ore
3. Mining Deepslate Diamond Ore
4. Mining Crying Obsidian
5. Mining Emerald Ore


# Hunter

🏹 Hunter

**Difficulty:** ⭐⭐⭐⭐

**Description:** Defeat mobs and creatures to earn money and experience.

**Best For:** Combat-focused players who enjoy fighting and exploring.

**Key Features:**

* High-risk, high-reward gameplay
* Mini-Boss mobs (Yeti, Netherman, Wither, etc.) give 35% more rewards
* Hostile mobs give 20% more rewards
* Passive mobs give slightly less rewards (-10%)
* Penalties for killing villagers and trader llamas

**Tips:**

* Focus on hostile mobs for better rewards
* Build mob farms for consistent income
* Fight bosses when possible for big rewards
* Avoid killing villagers and trader llamas

**Top Paying Actions:**

1. Defeating the Yeti
2. Slaying the Netherman
3. Slaying a Nether Creeper
4. Defeating the Wither
5. Defeating the Warden
6. Defeating Elder Guardians
7. Slaying Shulkers


# Enchanter

✨ Enchanter

**Difficulty:** ⭐⭐⭐⭐

**Description:** Enchant items to earn money and experience.

**Best For:** Players who collect lots of resources and enjoy optimizing gear.

**Key Features:**

* Resource intensive but highly rewarding
* High-tier equipment enchanting gives 25% more rewards
* Netherite item enchanting gives 30% more rewards
* Graduated rewards based on enchantment level

**Tips:**

* Set up an XP farm for enchanting
* Focus on high-level enchantments
* Enchant Netherite gear for best rewards
* Combine with Miner and Smelter for material synergy

**Top Paying Actions:**

1. Enchanting Netherite tools and armor
2. Adding max-level enchantments
3. Enchanting diamond equipment
4. Enchanting books with valuable enchantments
5. Combining enchanted items


# Woodcutter

🪓 Woodcutter

**Difficulty:** ⭐⭐⭐

**Description:** Cut down trees, strip logs, and craft wooden items to earn money.

**Best For:** Players who build a lot or live in forested areas.

**Key Features:**

* Moderate difficulty with renewable resources
* Rare wood types (Cherry, Mangrove) give 20% more rewards
* Stripping logs is 25% more profitable
* Crafting wooden items gives 15% more rewards

**Tips:**

* Plant large forests of varied wood types
* Always strip logs before cutting them
* Craft advanced wooden items for bonus rewards
* The Nether has unique wood types worth collecting

**Top Paying Actions:**

1. Stripping rare wood types
2. Breaking cherry and mangrove wood
3. Crafting complex wooden items
4. Harvesting crimson and warped stems
5. Breaking stripped wood blocks


# Builder

🏗️ Builder

**Difficulty:** ⭐⭐⭐

**Description:** Place various blocks to earn money and experience.

**Best For:** Creative players who enjoy construction projects.

**Key Features:**

* Material intensive but low risk
* Decorative blocks give 25% more rewards
* Rare block types give 20% more rewards
* Common blocks give slightly less rewards (-5%)

**Tips:**

* Focus on decorative and rare blocks
* Build structures with varied block types
* Plan large-scale projects for consistent income
* Combine with Miner or Woodcutter for material synergy

**Top Paying Actions:**

1. Placing rare decorative blocks
2. Building with end-game materials
3. Using unusual block variations
4. Creating complex structures
5. Working with colored blocks and patterns


# Brewer

#### 🧪 Brewer

**Difficulty:** ⭐⭐⭐

**Description:** Brew potions to earn money and experience.

**Best For:** Players who enjoy collecting ingredients and crafting.

**Key Features:**

* Specialized with unique material requirements
* Complex potion ingredients give 20% more rewards
* Nether-based ingredients give 15% more rewards
* Graduated rewards based on potion complexity

**Tips:**

* Set up a Nether Wart farm
* Collect rare ingredients from the Nether
* Brew more complex potions for better rewards
* Make upgraded potions (extended/enhanced)

**Top Paying Actions:**

1. Brewing complex potions
2. Using rare ingredients like Ghast Tears
3. Making upgraded potions
4. Creating splash and lingering variants
5. Working with nether-based ingredients


# Farmer

🌾 Farmer

**Difficulty:** ⭐⭐

**Description:** Grow and harvest crops, breed animals, and collect resources.

**Best For:** Players who enjoy building sustainable farms.

**Key Features:**

* Easy but time-consuming
* Rare crops (Wither Rose, Chorus) give 15% more rewards
* Berry harvesting and complex farming give better rewards
* Common crops give slightly less rewards (-10%)

**Tips:**

* Set up automated farms when possible
* Focus on rare crops for better income
* Diversify your farming operations
* Breed animals for additional income

**Top Paying Actions:**

1. Harvesting Wither Roses
2. Collecting Chorus Fruit
3. Berry harvesting
4. Breeding exotic animals
5. Complex crop farming


# Explorer

🧭 Explorer

**Difficulty:** ⭐

**Description:** Discover new biomes and explore the world.

**Best For:** Players who enjoy traveling and adventure.

**Key Features:**

* Easiest job to level up
* Rare biomes give higher rewards
* Biome-specific exploration rewards
* Lower rewards for basic exploration (-15%)

**Tips:**

* Travel to rare biomes for better rewards
* Explore the Nether and End for variety
* Use fast travel methods to cover ground quickly
* Document your explorations with maps

**Top Paying Actions:**

1. Discovering rare biomes
2. Exploring the End and Nether
3. Finding unique structures
4. Charting ocean monuments and woodland mansions
5. Completing exploration milestones


# Player Shops

Player shops have a huge impact on Dragon Shield economy we will be teaching you how to make a shop in this section.

## Shop Creation

To create a shop, place down a chest and left-click it with the amount of items you want to sell. For example: If I want to sell 1 stone I need to hold 1 stone in my hand and left-click the chest with it.

<figure><img src="/files/ACrR1CfEilYrmxkJbzgB" alt=""><figcaption><p>Man is selling stone frfr.</p></figcaption></figure>

You will then be prompted to type in the chat, how much you would like to sell this item for. To change to a buy type shop look at it and do **/qs buy**\
\
To change shop settings Right-Click on the sign and edit these settings. Very Ez

<figure><img src="/files/zjLyoETAKMzEPVZEi7J0" alt=""><figcaption><p>Just use your mouse and click on the options.</p></figcaption></figure>

<br>


# Progression Guide

How to actually progress on the server, there's multiple paths you could take we will list some of them there's ofcourse multiple roads but we do recommend following this one as a general idea.


# Stage I

Welcome hope you stay here for a while!

### What is the server about?

Dragon Shield is a MMO RPG variant of minecraft mixed with survival and quests to give a true feeling of a premium modded experience without having to download anything. The server is ever developing we never do resets and we plan to truly make a giant community. Our priority for updates is world building, story development, bug fixes and stability. We do add other stuff. There's also active random events to earn you in-game money or perks.

### Ok that sounds great, what now?

There's a couple paths you can take at the start I'll be giving you a couple of tips. First of all  talk to Marija at spawn finish the pig quest for 3k, and then head to Jason to accept the creeper quest. After that you may start your journey by exploring all the different worlds. \
We recommend heading to Aten as it's the easiest and you can actually make your first base there without dying constantly. You can't build in Arg as it's a dungeon world which resets so there's always a fresh amount of dungeons to loot. Durel is Arg like experience, but much harder, levelled mobs, hypoxia and fatigue when mining along side other deadly custom mobs. But it's the place to go to for custom ores! (You do need a netherite pickaxe first)

### Settled down?

If you decided to settle down or to immediately get into action it doesn't really matter. Ideally your current goal in **Stage I** is to get netherite. You can do this through the normal boring method of going to the nether and mining it. Another option is to loot the [custom structures](/modded-survival/structures), while the third is to exploit the player economy and look through player warps to see if someone is actually selling any. At the end of the day it doesn't really matter how you got it.&#x20;


# Stage II

### Ok got the netherite what can I do now?

We like to call this the **exploration stage**. The nether and end are both custom, and have **Stage II** recommended player gear which isn't necessary but it will make your life easier. From [custom nether](/modded-survival/nether/items) items to [custom end](/modded-survival/end/items) armor and items. There's alot you can choose from. You can craft ancient gear from netherite and chorus plating or hallowed ingots. All these can be found in end dungeons/villages. \
Now that you geared up and maxed out in netherite, it's time for your first boss the <mark style="color:yellow;">**Holy Knight**</mark>. To unlock the world with Custom Ore you need to defeat this boss. It's location and info can be found [here. ](/important-concepts/mechanics/progression-bosses/i-holy-knight)

### Baby Steps (We're very proud of you)

Now that you've explored until your soul was full of the beauty of the world. The next step is to head back and complete the Quest line until Alruna. You should be able to complete all quests in enchanted netherite armor. There's also [custom enchants](/important-concepts/custom-enchantments) we recommend you look into as they are an important factor of play. Another factor of play for boosting HP early game is [Forbidden Fruits](/important-concepts/mechanics/forbidden-fruits)! They can be gained from fighting [hourly bosses](/modded-survival/about-arg/tiered-bosses/bosses) in Arg, or taking on [structure bosses](/modded-survival/structures). It's time to head back to the end and find your self some [Enderite](/modded-survival/end/custom-ores). It's used for crafting molds for all custom gear! Omg it's time.. :)))&#x20;


# Stage III

Congratulations for making it here!

### You've made it past 61% of the community!

We were last left of in the end with [Enderite](/modded-survival/end/custom-ores), now that you have enough for molds It's time to get some Malachite! Head to 5k+ cords in [Durel](/durel/custom-ores) where it's more commonly found.  Once you have a fully enchanted Malachite set it's time to fight the first [**Progression Boss - Maalik**](/important-concepts/mechanics/progression-bosses/ii-maalik-the-forsaken). He drops a solid sword stronger than Malachite which has a **Quick Hand** rune slot. You can find the rune trader right of spawn but I'm pretty sure we all know where he is. The weapon also has a Vitality rune slot which can be filled with a Vitality rune, to get the Vitality rune please look into the [Vitality Feather](broken://pages/OOfBQhjbQUdL130lfqD7).&#x20;

### You've learned how to walk!

Now it's time we talk! It's time to head back into [Durel](broken://pages/UHZ6lBr7UiuzAqu3XhN6) to finally find some Amber wooho :tada:!\
Alot of players like to call this the middle ore, as with it you can both kill Maalik if you had difficulties in Malachite as well as try on the second **Progression Boss Holy Guardian.** The weapon he drops is both deadly and fast and it also has a **Precision Rune** Slot to buff it's crit and parry percentages.

### Time to learn how to ride a bike!

*"Uhh I never learned how to ride one in real life"* - You probably.  \
Jokes aside here's a [tutorial how to ride a bike](https://www.youtube.com/watch?v=GyLlw1CgXf8\&t=2s). Moving on. It's time to head to [Durel](/durel/custom-ores) dun dun duuuun. You need to head above 10k+ to find Ruby. Bring any potions, golden apples, totems, anything that can save you in a dire situation. Once you're fully geared in Ruby it's time to find and take on the [Ancient Dragons](/modded-survival/overworld/about-durel/mobs/ancient-dragons)! They can do alot of damage and are fast so it's recommended to be careful with them. They drop a very good shield which is very useful in boss fights.


# Stage IV

They grow up sooo fast!

### You've made it to the top 6% of the current community!

Now that we have a full Ruby set from **Stage III** along side a good shield and good weapons it's time to either explore the depths of [Durel](/durel/custom-ores) mountains above 20k to find Jade or to form a Ruby equipped party and take on the third [**Progression Boss - Void Monarch**.](/important-concepts/mechanics/progression-bosses/v-void-monarch)


# Mechanics

What are mechanics?

## Basic Information

Each server has certain mechanics. Dragon Shield is a friendly MMO RPG server we will be explaining what we have on the server to keep us this way this will include a detailed explanation about player warps, custom enchants, claiming, player shops, jobs, playtime ranks, events skill and etc.\
\
&#x20;**Also do notice each world has their own custom and different mechanics please do go through that. before venturing out in a dangerous area where you perhaps may loose all your items.**&#x20;


# Forbidden Fruits

Forbidden fruits are unique loot gained by boss drops. Harder boss means better fruits. These are the types of forbidden fruits you will find:

### Forbidden Apple

![](/files/NgLNuq1se1sfOrXvESg5)

Forbidden apple is the least powerful forbidden fruit.

* **Bosses that drops this fruit:** Cleric "Z" (if defeated in combat), Nautilus Guardian, The Bee Swarm, Station Chief's Ravager, The Slimecore, Chaos Spawner, Camp Chief.

### Forbidden Berries

![](/files/qlPcrifUwnXZHhnzKXkW)

Forbidden berries is the second least powerful forbidden fruit.

* **Bosses that drops this fruit:** Cleric "Z" (after being cured), Poison Eyes, Posaidon, Hunter's Ghost, Station Chief, Frost Watcher.

### Forbidden Melons

![](/files/jDxHR86bxruG4yYmNMJO)

Forbidden melons are the second most powerful forbidden fruit.

* **Bosses that drops this fruit:** The Illusioner, The Champion of Olympus

### Forbidden Golden Apple

![](/files/Sn1MNfj5hEIF2SoPrdBP)

Forbidden golden apples are the most powerful forbidden fruits.

* **Bosses that drops this fruit:** Sisters of sorrow

## And What Are We Supposed to Do With Forbidden Fruits?

Elementary, my dear player: you can use them to trade for extra hearts at /spawn. The higher the tier of the fruit, the more hears you will receive.

<figure><img src="/files/SKY9fHDqhShNutCixkZ1" alt=""><figcaption></figcaption></figure>


# Progression Bosses

These bosses are recommended to be beaten as you progress through the different stages of the server. They are though and may need you to be prepared to face them head on. However, all of the bosses arenas have a repair stone you can use to get your gear patched up.

### Repair Stone

<figure><img src="/files/YqzWj5E3MPcPNzHrBVsu" alt=""><figcaption><p>Cure-your-gear-inator</p></figcaption></figure>

At the cost of 25 exp levels, you can repair any piece of gear to its max durability. Make sure to grind up some levels in [Durel](https://wiki.drgnshield.com/worlds/durel) before trying out your luck against these fearsome foes.


# I Holy Knight

### Boss Location

You can find the Holy Knigt in the normal End (Via Portal One). Unlike with the other bosses you have to walk to this one. Once you enter a End Portal (One can be found at /pw Lootville), find a pillar with water and enderpearl into it, this will take you to the custom End Isles. Now go out and reach the cords of the <mark style="color:yellow;">**Holy Knight Boss Arena!**</mark>

* -97 154 3203<br>

<figure><img src="/files/YvvSX6JYNoRWXYTB0UNr" alt="" width="563"><figcaption><p>Gabriel</p></figcaption></figure>

### Lore

In the celestial realm of Elysium, where the purity of light reigns eternal, there existed an ancient portal shrouded in mystery and guarded by the most devout of angels. This portal, said to be a gateway to realms beyond mortal comprehension, lay dormant for eons, its purpose obscured by the sands of time.

It was through this ancient portal that the three brothers, Seraphiel, Gabriel, and Raphael, emerged into the mortal realm. Drawn by the whispers of darkness that echoed through the cosmos, the brothers ventured forth, their hearts heavy with the weight of their sacred duty.

As they stepped through the portal, they found themselves in a world unlike any they had ever known: A darkness, never seen before. Flying Rats, long corrupted elongated men. What have they've discovered

But even as they marveled at the wonders of this new world, the brothers knew that their mission was clear. With their swords held high and their spirits undaunted, they set forth to confront the darkness that threatened to engulf it, guided by the divine light that burned within their hearts.

For centuries, they wandered the mortal realm, battling against the forces of darkness wherever they found them, their presence a beacon of hope for all who dwelled in the shadow of fear. And though they faced countless trials and tribulations along the way, their faith never wavered, their resolve never faltered.

And so, it was through the ancient portal of Elysium that the Holy Knights of legend came to be, their journey an epic saga of sacrifice and redemption that would echo through the ages, inspiring all who heard of their valor and courage. And though the portal may have long since closed, its memory lives on in the hearts of those who still believe in the power of light to conquer even the darkest of nights.

### Stats

<mark style="color:yellow;">**The Holy Knights**</mark> have 5**k HP**. His path finding focuses on killing everything around it. Along side the Holy Knight Sword spinning attack which deals solid damage it has a couple of cool combos! And unlike other bosses it can be parried.

### Recommended Gear

It's recommend to have Prot 4 Netherite. This is an early stage boss after all and is meant for early game players.

### Drops

They drop the <mark style="color:yellow;">Holy Knight Souls,</mark> which can be traded with <mark style="color:yellow;">Solaire of Astora</mark> at /spawn.&#x20;

<figure><img src="/files/q87i3wDeCfZMo7hKwCWT" alt=""><figcaption></figcaption></figure>


# II Maalik The Forsaken

### Stag Location

The stag can be found on the left tower from spawn, you'll see some ladders. Once you climb those ladders, directly head behind on another set of ladders where you'll find the <mark style="color:red;">**Demonic**</mark> Stag.<br>

<figure><img src="/files/2Yt9XzHy2cMXfs6xhIVN" alt="" width="375"><figcaption><p>Demonic Stag</p></figcaption></figure>

### Lore

In the annals of celestial history, there exists a tale of <mark style="color:red;">**Maalik The Forsaken**</mark>, once hailed as the Forsaken Angel. Cast from the lofty heights of his divine station, he now prowls the infernal realms, a pawn ensnared by the machinations of Hell itself. The echoes of his anguish resound still, a haunting lamentation born from the corruption of his once immaculate soul, now steeped in the depths of hatred and despair.\ <br>

<figure><img src="/files/R0zkTmd58WgBpPu60aK9" alt="" width="563"><figcaption></figcaption></figure>

### Stats

<mark style="color:red;">**Maalik The Forsaken**</mark> has two stages, each having **8k HP (with an extra 3k HP per player in the battle)**, and do notice normal arrows do not work on progression bosses! His path finding goes for the nearest target, which makes killing him in a party of geared people easier. His claw attack does though stop and lock in enemies, so be careful of that one. One if his strongest attacks is the Seismic Smash which does **40** damage to players in radius of 3 near him. His sword attack damage ranges from **25-35** depending on what attack pattern he uses. (long hit, short hit). Finally, he has a summon attack where he can summon two different Demon Minions, with a cooldown of 120 seconds per summon.

#### Ranged Minion

These small demons' arrows can deal up to **15** of per hit and have **120 HP.** Depending on Maalik's phase, one or two archers may spawn.

#### Meele Minion&#x20;

These guys can deal up to **10** damage per hit and have **60 HP**. Do be careful, as Maalik can spawn two of these guys. Very annoying during the fight, a good way to counter them is to assign a weaker party member to clear them.

### Recommended Gear

It's recommend to either have a party of [**Stage II**](/important-concepts/progression-guide/stage-ii) (Malachite) players if you're taking him on early game.

If you wish to try to solo it, we truly do recommend Stage III gear, the further down [**Stage III**](/important-concepts/progression-guide/stage-iii) the easier it will get. He's pretty tankable in Amber, while very survivable in Malachite. Make sure to have Unbreaking VI, EXP pots and Mending as your gear in early stages can be easily broken by this boss.&#x20;

### Drops

Each Progression Boss has their own weapon with custom mechanics and stats. <mark style="color:red;">**Maalik The Forsaken**</mark> is no different. He drops <mark style="color:red;">Netheworld's Flame</mark>. This weapon is not the original sword he carries with him but his true sword he had before the demonification process.<br>

#### Weapon Stats

Each boss weapon have margines in which the weapon damage and other stats scale. <mark style="color:red;">Netherworld's Flame</mark> has a couple of different stats.

* Attack Damage\
  `Base Damage = 60.0`\
  `Spread = 0.022`\
  `Max Spread = 0.048`
* Attack Speed\
  `Always the same = 1.6`
* Two Handed \
  `Can't be used with off hand Items`
* Quick Hand Rune Slot\
  `Buffs Attack Speed`
* Vitality Rune Slot\
  `Buffs HP Depending on Vitality Rune`
* Passive skill\
  `10 % dodge chance (60s cooldown)`
* Active Skill\
  `Incinerate (10 mana cost) = launches two bolts of fire which inflicts 45 damage per hit and ignite targets for 5 seconds (10s cooldown).`

<figure><img src="/files/lTX32nxSeQvXGLQ1mN3h" alt=""><figcaption></figcaption></figure>

<figure><img src="/files/qMPQjzeqvprTiryFdENk" alt=""><figcaption><p>Netherworld's Flame Preview</p></figcaption></figure>

<mark style="color:red;">**Maalik The Forsaken**</mark> also has a 30-40% chance to drop two different cosmetics, Demonic Wings and Demonic Cosmetic Skull. We will not provide any images of the sword and cosmetics so you can experience their true beauty in-game.


# III (Unknown)


# IV Holy Guardian

### Stag Location

The stag can be found on the right tower from spawn, you'll see some ladders. Once you climb those ladders directly head infront on another set of ladders where you'll find the <mark style="color:yellow;">**Holy**</mark> Stag.<br>

<figure><img src="/files/7lcY3M8DZClbZuyE2Uy0" alt="" width="375"><figcaption></figcaption></figure>

### Lore

In the ancient realm of Elysium, where the gods once walked among mortals, there lived a humble and righteous man named Job. He was known throughout the land for his unwavering faith and his dedication to righteousness. However, the gods, observing Job's steadfastness, decided to test his faith in a most unusual and challenging manner.

The mighty deity, Forgeus, master of the elements and crafts, sought to forge a mechanical giant unlike any other. Using the finest metals and enchanted mechanisms, Forgeus crafted a colossal automaton imbued with the power to manipulate the very earth itself. This mechanical behemoth, known as the Iron Colossus, stood as a testament to Forgeus's power and ingenuity.

But Forgeus desired to test the limits of mortal resilience, and so he devised a cunning plan. He decreed that Job, the righteous mortal, would be imprisoned within the heart of the Iron Colossus, tasked with maintaining its intricate mechanisms and ensuring its functionality. Thus, Job was thrust into the belly of the mechanical giant, his fate bound to its gears and pistons.

Inside the Iron Colossus, Job toiled tirelessly, surrounded by the cogs and gears of the colossal machine. He endured the heat of the forge and the deafening roar of machinery, yet his faith remained unshaken. Despite his confinement, Job continued to praise the gods and uphold his devotion to righteousness.

As the seasons passed and the Iron Colossus roamed the land, its presence became both feared and revered. Some whispered tales of the imprisoned mortal within, while others marveled at the sheer power of the mechanical giant. But amidst the clamor of gears and the rumble of metal footsteps, Job's faith endured, a beacon of hope in the heart of the machine.

\
In a twist of fate, the Iron Colossus stumbled upon a mysterious portal hidden within the depths of Elysium. As its massive form loomed over the ancient landscape, the portal beckoned with an otherworldly glow, tempting the behemoth with the promise of unknown realms beyond.

Without hesitation, the Iron Colossus stepped through the shimmering gateway, its gears grinding and pistons hissing as it traversed the threshold. And in an instant, the mechanical giant found itself transported to the world of Dragon Shield, a land teeming with magic and mystery.

But the journey through the portal wrought unforeseen consequences upon the Iron Colossus. Not only was it now a stranger in a strange land, but something peculiar had occurred within its metallic shell. The essence of the realm it had left behind seemed to linger, intertwining with its own being in an unexpected fusion of realities.

Now, trapped not only within its mechanical frame but also within the confines of the Dragon Shield's coliseum, the Iron Colossus faced a new challenge unlike any before. Its once-familiar surroundings had been replaced by towering spires and arcane energies, and the cheers of mortal spectators echoed through the arena as it stood, a silent sentinel amidst the chaos.

In this new world, the Iron Colossus would not only be tested by the might of its adversaries but also by the unfamiliar magic that pulsed through the very air. Its journey through the portal had thrust it into a realm of uncertainty and danger, where survival would require more than just brute strength.

And so, the Iron Colossus, now a stranger in a land of dragons and sorcery, awaited its fate within the coliseum of Dragon Shield, a testament to the unpredictable nature of the cosmos and the resilience of those bound by fate.<br>

<figure><img src="/files/pMGCQVNefPf9WRzbJsjb" alt="" width="563"><figcaption></figcaption></figure>

### Stats

<mark style="color:yellow;">**Holy Guardian**</mark> has **10k HP, with 7.5k extra health per extra player in the battle**, and do notice normal arrows do not work on progression bosses! His path finding goes for the nearest target which makes killing him in a party of geared people easier. He has a couple of different attacks. His ultimate fire axe slam does **60 DMG** do be careful of it! He's fast we recommend having a party member to kite him while you do damage to him.&#x20;

### Recommended Gear

It's recommend to either have a party of early Stage III players . If you wish to try to solo it we truly do recommend end game Stage III gear. He's pretty tankable in Ruby, while very survivable in Amber. Make sure to have Unbreaking VI, EXP pots and Mending.

### Drops

Each Progression Boss has their own weapon with custom mechanics and stats. Holy Guardian is no different. He drops the <mark style="color:yellow;">Holy Axe.</mark><br>

#### Weapon Stats

Each boss weapon have margines in which the weapon damage and other stats scale. <mark style="color:yellow;">Holy Axe</mark> has a couple of different stats.

* Attack Damage\
  `Base Damage = 180.0`\
  `Spread = 0.01`\
  `Max Spread = 0.015`
* Attack Speed\
  `Always the same = 0.5`
* Critical chance \
  `Increased probability to land critical hits on normal attacks`
* Two-Handed \
  `Can't be used with off hand Items`
* Precision Rune Slot\
  `Increases critical hit chance and power`
* Vitality Rune Slot\
  `Buffs HP Depending on the rune`
* Passive Skill\
  `30 % parry chance (effective vs. bosses) which nulifies attacks and knock backs enemies (120s cooldown)`
* Active Skill\
  `Chime of Holy Bells (costs 20 mana) = heals allies in a 15-block radius around the user (60s cooldown)`

<div><figure><img src="/files/jbhOXCpVHyQShyWJWXuJ" alt="" width="440"><figcaption></figcaption></figure> <figure><img src="/files/j8E3K6nkY8SwbUtYmDxD" alt=""><figcaption></figcaption></figure></div>

<figure><img src="/files/3MAZK0brai4UfmOToAFI" alt=""><figcaption><p>Holy Axe Preview</p></figcaption></figure>


# V Void Monarch

### Stag Location

The stag can be found up the ladders next to Jason. Once you climb those ladders you'll find the <mark style="color:purple;">**Void Monarch**</mark> Stag.<br>

<figure><img src="/files/RGGPHOC0Vt97uDuNfU3j" alt="" width="351"><figcaption></figcaption></figure>

### Lore

In the dark recesses of an ancient realm, where the fabric of reality frays and unravels, there exists a being of unfathomable power and malevolence - the Void Monarch. Legends speak of this enigmatic entity as the sovereign of nothingness, ruling over the emptiness between stars and the voids between dimensions.

Long ago, before the dawn of time itself, the Void Monarch emerged from the primordial chaos, a being born from the very essence of nothingness. Its form is ever-shifting, a swirling mass of shadows and darkness, with eyes that gleam like dying stars and a voice that echoes through the void like the mournful wails of lost souls.

Throughout the ages, the Void Monarch has lurked in the shadows, biding its time and gathering its power. It is said that the mere presence of this ancient being can drive mortals to madness, twisting their minds and souls until they are but hollow shells of their former selves.

Those who have dared to seek out the Void Monarch, whether out of curiosity, ambition, or desperation, have often met with a fate worse than death. Its domain is a labyrinth of shifting realities and endless corridors of darkness, where time holds no sway and the laws of physics are mere suggestions.

To face the Void Monarch is to confront the very embodiment of oblivion itself, a battle against an opponent that knows no fear, feels no pain, and cannot be reasoned with. Only the bravest and most skilled warriors dare to challenge its might, risking everything in the hope of banishing this ancient evil back to the depths from whence it came.

But beware, for those who seek to vanquish the Void Monarch must be prepared to sacrifice everything, for in the end, victory may come at a price too terrible to bear.<br>

<figure><img src="/files/LOPkcmX0R3SmgF88zpnK" alt=""><figcaption></figcaption></figure>

### Stats

<mark style="color:purple;">**Void Monarch**</mark> has **25k HP (15k HP phase one and 10k HP phase two, with 10k extra health per player in the arena)**, and do notice normal arrows do not work on progression bosses! His path finding focuses on killing everything around it, it's best to have 1-2 tanks in front. He has a couple of different attacks. His void pillars do a lot of damage but are avoidable by either dodging or hiding behind the obsidian pillars in the Arena. He sure is a heavy hitter, so stay on your toes.

### Recommended Gear

It's recommend to either have a party of late game Stage III players so Ruby gear basically. If you wish to try to solo it we truly do recommend end game Stage IV gear. Jade is very necessary to survive most of his attacks. We also recommend getting the Ancient Dragon Shield from Durel.&#x20;

### Drops

Each Progression Boss has their own weapon with custom mechanics and stats. <mark style="color:purple;">**Void Monarch**</mark> is no different. He drops the <mark style="color:purple;">Ethereal Sword</mark>**.**<br>

#### Weapon Stats

Each boss weapon have margines in which the weapon damage and other stats scale. <mark style="color:purple;">Ethereal Sword</mark> has a couple of different stats.

* Attack Damage\
  `Base Damage 180.0`\
  `Spread 0.025`\
  `Max Spread 0.005`
* Attack Speed\
  `Always the same = 1`
* Critical chance \
  `Increased probability to land critical hits on normal attacks`
* Two Handed \
  `Can't be used with off hand Items`
* Vitality Rune Slot\
  `Buffs HP Depending on Vitality Rune`
* Passive Skill\
  5 `% parry chance (effective vs. bosses) which nulifies attacks and knock backs enemies (120s cooldown)`
* Active Skill\
  `Cosmic Aid (20 mana cost) = summons three comets that fall from the sky, causing 1000 damage on hits (240s cooldown).`

<figure><img src="/files/f3Hi3jihPgbotsaTWsjA" alt=""><figcaption></figcaption></figure>

<figure><img src="/files/8C011xDphKh8tQ3EVz8L" alt=""><figcaption><p>Ethereal Sword Preview</p></figcaption></figure>

<mark style="color:purple;">**Voind Monarch**</mark> also has a 20-30% chance to drop a cosmetic, the Ethereal wings the cosmetic off-hand item. It's more of a Trophy flex than anything. Although they are sure pretty!


# How to earn in-game money?

This page provides a basic explanation on how to make in-game money within the DragonSoul server

There are 4 ways to easily earn in-game money 💸

* Automatic Farms
* Jobs
* Player Shops
* Manual Farming Techniques

## Automatic Farms&#x20;

There are many types of Automatic Farms that a player can build (most of which can be found via YouTube) \ <br>

<figure><img src="/files/u4WUbvTbkiQ0HNJHiYX0" alt="" width="375"><figcaption><p>(Example of an Automatic Melon Farm)</p></figcaption></figure>

## Jobs

**Doing jobs** and earning money from the specific actions. Check out \
Mechanics > Jobs<br>

## Player Shops

**🛒Player Shops** can be a valid way of making in-game money, Most players use this to sell custom items they find throughout the various worlds or to sell items that don't have a buy price in /shop

## Manual Farming Techniques

**⛏️Excavating Ores**\
A Player can explore caves in-order to find ores of which the resulting drop can be sold in /shop

**🐑🗡️Breeding & Killing Passive Mobs**\
This is pretty self-explanatory\
\
**Manually Farm Crops**\
A Player can make a large-scale crop farm of which the resulting drops can be sold in /shop


# About Aten

In this section, we'll discuss what unique traits are available in this Overworld dimension.


# New Animals

Unique wildlife as you never seen before

If you have visited the Overworld, then you most likely have seen some classic mobs such as cows, sheeps, chickens, cats, wolfs, and even axolotls. However, that's not all there is to see in here; in fact, Aten is home to many unique animals that not only will enrich the land, but also may provide useful loot to create new items and tools to make your progression even more interesting.


# Buffalo

One of the custom mobs that can be found in Aten are buffalos. They spawn in packs which can contain up to 10 buffalos. Every pack contains an alpha buffalo which all the smaller buffalos follow.

<figure><img src="/files/8djMuh60BNKEA91MvLw3" alt=""><figcaption></figcaption></figure>

<figure><img src="/files/8YD9PXb1eMYkJAJ1ZWgb" alt=""><figcaption></figcaption></figure>

There are a few biomes in which these speedy tanks spawn in. These include:

* Deserts
* Badlands
* Eroded Badlands
* Savanna Plateau
* Savanna
* Windswept Savanna
* Wooded Badlands
* Bryce Canyons

Buffalos do have 2 items which they drop. These are buffalo meat and buffalo wool. When the Buffalo meat is cooked it give up to 8 hunger while also giving 1 second of regen 3 buff.

Buffalo wool is also useful as it can be used to craft a buffalo backpack. (recipe below)

<figure><img src="/files/yqxSS915LXKajJ0nfQhI" alt=""><figcaption></figcaption></figure>

In order to make these backpacks function you must visit Hirmi in Maister Village. He is found at /warp MaisterVillage across the bridge.


# Catfish

<figure><img src="/files/Rp5eahOJeZcm0Niwp8I6" alt=""><figcaption></figcaption></figure>

Another mob which is found in Aten are these moody catfish. Now although they can not be used to craft anything they are quite tasty. Maybe not the best choice of fish for your fish and chips though.

Catfish can be smoked or eaten raw. The choice is yours. These delicious form of sustenance can be found in all oceans and rivers. They can feed up to 8 hunger and 5 saturation.


# Penguin

Another Cute Mob that likes to waddle around in Aten are penguins.

<figure><img src="/files/74Qlr1SnFLem9Im8qt7d" alt=""><figcaption></figcaption></figure>

These cute little beans just like to live their best life by sliding around and eating raw cod all day. The good news for penguin lovers is that these little guys can be tamed when below 30% HP by feeding them their favourite food raw cod. They only have 12HP so be careful to not cause their demise.

These cute passive mobs like to spawn in cold biomes such as:

* Frozen Rivers
* Snowy Plains
* Frozen Oceans
* Deep Frozen Oceans
* Ice Spikes
* Snowy Taigas
* Snowy Slopes
* Snowy Beaches
* Frozen Cliffs
* Skylands Winter
* Snowy Cherry Grove
* Wintry Forest


# Armadillo

Armadillos can also be found in Aten. Be careful around these Shy fellows.

<figure><img src="/files/edTG0uyhBGs0VQSEpPPX" alt=""><figcaption></figcaption></figure>

Although these cute little guys do not drop anything they can be tamed when below 30% HP by feeding them a spider eye.

These little balls of anxiety roll up in a ball when an armadillo is hit in the area. They do this in real life as a defense mechanism in order to hide itself from its attackers and to make a trap. The inside of their hiding pace is actually soft and hairy skin.

These loveable little attack balls spawn in 8 different biomes. These are:

* Plains
* Savannas
* Savannas Plateau
* Arid Highlands
* Sandstone Valleys
* Savanna Badlands
* Savanna Slopes
* Skylands Sutum


# Crab

These cute little blue crabs spawn in Aten too.

<figure><img src="/files/cJhdkGb9ZkDY2YYDsyJf" alt=""><figcaption></figcaption></figure>

These cute little guys like to dance and wave at you. They to can be tamed when below 30% HP but they need to be fed rotten flesh.

These adorable dancers drop a fully functioning claw which works just like how mojang advertised it.

They spawn in 3 different biomes. These are:

* Mangroove Swamps
* Yellowstone
* Yosemite Cliffs


# Butterfly

Butterflies can be found flying around all over Aten.

<figure><img src="/files/5aUHVGRLqFPyYzg2RKVP" alt=""><figcaption></figcaption></figure>

Although these beautiful creatures can not be tamed they do have a nice drop of either gold or a diamond on death. Dont get distracted by their cuteness or else you will miss out on their shiny drops.


# Crocodile

Crocodiles, or swamp puppies, can be found in aten and they enjoy to jump about.

<figure><img src="/files/wdj8Rkpd7JZHWq3MQ4Bl" alt=""><figcaption></figcaption></figure>

Crocodiles can be found in a few biomes. They like travelling. These biomes are:

* Swamps
* Rivers
* Beaches
* Mangroove swamps
* All oceans

These vicious beasts drop a nice dinner of 2-3 catfish.


# Boar

<figure><img src="/files/8NB1y1wTkPgfjw1c2Sah" alt=""><figcaption><p>Wild boars in Aten</p></figcaption></figure>

A cousin of the pig, but much more aggresive and potentially dangerous for unaware adventurers. These tusked animals tend to appear in big numbers, each with 20 HP, with a chance of an alpha member much more stronger than their regular counterparts (50 HP). You can find these angry beasts in the following biomes:

* Forests
* Snowy Taigas
* Old Growth Birch Forests
* Arid Highlands
* Hot Shrublands
* Orchid Swamps
* Highlands
* Alpine Highlands
* Brushlands
* Shields

As most unique creatures in Aten, boars can drop two items that can be useful for crafting unique items. The first is the Boar Meat, which can be smoked, restores 7 hunger and 6 saturation, and provides a short-duration speed buff.

The second item is the Boar Wool, which can be used to craft a brand new Boar Backpack. This backpack is one row smaller than the buffalo backpack, making it a great choice for new players to get  an improved way to carry their items.

<figure><img src="/files/i76vxh4VnuqO0hf6OqeR" alt=""><figcaption><p>Recipe to craft Boar Backpack</p></figcaption></figure>


# Timber Wolf

Wildest Wolf There Is

<figure><img src="/files/EUuSB6ycRVAcVDfIv3li" alt=""><figcaption></figcaption></figure>

This feral wolf is not the usual creature you can tame with bones. It has 20 HP, 4 damage and a fearsome raming attack that can tear any armor to shreds. Caution is adviced when approaching this beast, which generally attacks in packs!

If you are brave enough to face it, then you can hunt this creature in these biomes:

* Forest
* Snowy Taiga
* Old Growth Birch Forest
* Old Growth Spruce Taiga
* Snowy Plains
* Frozen Peaks
* Grove
* Taiga
* Arid Highlands
* Highlands
* Hot Shrubland
* Steppe
* Alpine Grove
* Snowy Maple Forest
* Snowy Cherry Grove
* Snowy Badlands
* Alpine Highlands
* Brushland
* Shield
* Wintry Lowlands


# Tortoise

Gentle Giant

<figure><img src="/files/3x2veBsrOIezRmRLejqQ" alt=""><figcaption></figcaption></figure>

One generally docile creature, but can attack back if provoked. It has a whooping 200 HP and 25 damage, and it has the ability to hide in its shell to void any damage, so time your attacks very well.

This creature can spawn pretty much near any warm beach, so you will have no major issues encountering one.

### Loot

* Turtle Shell, an item required to craft a Tortoise Backpack.

<figure><img src="/files/KjZNkVgIHSDaEu7PAobr" alt=""><figcaption><p>Tortoise backpack; requires Buffalo Skin, Amber Ingots, a Tortoise Shell and Gray Wool.</p></figcaption></figure>


# New Mobs

Caves go brrrrr

## Mobs General Info

These mobs exist in all Overworld dimensions in all caves. They can spawn below Y=50 underground and have custom abilities and will sure mess you up.

* <img src="/files/YvHhdVgKbrkGZdUeyYJ4" alt="" data-size="line">Lava Creeper - Creeper that throws lava everywhere on it's death.
* <img src="/files/TNXgZkj62zE9txOyCi63" alt="" data-size="line"> Dead Miner - The Dead Miner is an actual helpful mob placing torches around new players to save them from the Darkness Demons.
* <img src="/files/XKA7B3gSzYiKFsrVs7lG" alt="" data-size="line">Hex Armor - This cursed armor has a 75% chance to attach it's armor to you, the only way to get rid of it is to die in Durel.
* <img src="/files/GLKRJbni7BC12ZprjutH" alt="" data-size="line"> Ore Mimic - Ore Mimics act as fake ores, they have a crap ton of health but hacking away at them with a pickaxe will subdue them quickly. They do drop the ore they we're morphed into.
* <img src="/files/Yi28xyrTmkogAdo5bumm" alt="" data-size="line">Chest Mimic - Same type of mob as Ore Mimics the only difference is that they have a chance to spawn as dungeon chests.
* <img src="/files/6EjVMTfJwhWcwxiFYk3p" alt="" data-size="line">Alpha Spider - The Alpha Spider is a rare occurance deep down in caves they're basically the top of spider evolution. They can shot webs at you, poison you trap you and play with you before eating you whole. Do be careful of these mobs.
* <img src="/files/xnDagdKSc0dxO177OsOd" alt="" data-size="line">Crying Bat - The Crying Bat is just a menace it screams its lungs out at you playing creepy noises and then it just dies.
* &#x20;<img src="/files/XbRgU8PYecvN7Rcjp0AB" alt="" data-size="line"> Watcher - The Watcher is a very hidden and special mob they're always around you when you're exploring caves if you do encounter one close up be ready for a scare/
* <img src="/files/Hnq35AFyvyT63bXLMnsB" alt="" data-size="line">TnT Creeper - Same as the Lava Creeper it throws TnT everywhere on explosion.
* <img src="/files/GdArx7YnheCLfpVyCD8t" alt="" data-size="line">Magma Zombie - The Magma Zombie leaves a trail of fire wherever he goes, he's one got guy.
* <img src="/files/iEldRM4t78ZEFPuNrlLg" alt="" data-size="line">Darkness Demon - The Darkness Demons have two form either in a fake form of a Vex which will chase you around until you're dead or as a Smoke Cloud that gives you strong immense wither effect. You can't really kills these guys you can either dispell them by placing torches or setting them on fire.

Additionally, there are unique mobs in Durel that may spawn either alone or in groups of up to 4 members. Make sure to check the mob list in the Durel section of this wiki.


# Big Boy Mobs

Aten is in general a pacific place to create a base or thriving in general. However, from time to time bosses may spawn, and they are quite a challenge to fight, but also yield some interesting rewards.

Let's take a look at what kind of unique bosses Aten has in store for us...


# The Yeti

The Abominable Snow Man

<figure><img src="/files/uttAYfjQxAXt9OJjUNsf" alt=""><figcaption><p>This guy doesn't chill!</p></figcaption></figure>

* **Health:** 1250
* **Damage:** 20-35&#x20;
* **Where to find:** (only during snow storms)
  * Snowy Taiga&#x20;
  * Old Growth Birch Forest&#x20;
  * Old Growth Spruce Taiga&#x20;
  * Snowy Plains&#x20;
  * Frozen Peaks&#x20;
  * Grove Taiga&#x20;
  * Siberian Taiga&#x20;
  * Highlands Steppe&#x20;
  * Alpine Grove&#x20;
  * Snowy Maple Forest&#x20;
  * Snowy Cherry Grove&#x20;
  * Snowy Badlands&#x20;
  * Alpine Highlands Shield&#x20;
  * Wintry Lowlands
* **Recommended gear:** Enchanted Netherite (prot IV)

The abominable Yeti is a boss that spawns only in Aten, but that doesn't make him an easy foe to defeat.&#x20;

First of all, this hulking beast is powerful enough to launch you flying with his powerful arms. It can also breathe cold air at you, causing freezing over time. Lastly, this creature can pick up large amounts of snow and weaponize it.&#x20;

Some say that there's a way to stun this creature for a few seconds, but this last bit is just a rumor that has to be proven...

### Loot

* <mark style="color:blue;">**Yeti's Mana Core**</mark>, an unique item required to craft a Water Spellbook

<figure><img src="/files/hh0fYDCKTvNrinBAfZjI" alt=""><figcaption></figcaption></figure>

#### And What is a Water Spellbook?

Great question! In Dragon's Shield there's a unique mana system where you can cast spells and skills from special items, and this spellbook is one of them, the very first one if I must add.

<figure><img src="/files/18j8OfjnANvrwgS5m69u" alt=""><figcaption></figcaption></figure>

<figure><img src="/files/xNA2CCX5kRwpPTq3VsCx" alt=""><figcaption><p>Water Spellbook</p></figcaption></figure>

To craft this spellbook, you need the following items:

* A Yeti's Mana Core
* 3 Copper Ingots
* 2 pieces of Paper
* A piece of Cyan Dye
* 2 Timber Wold Paw Wool, droped from [Timber Wolves](https://app.gitbook.com/o/V9JJW6LzBqSnTmzT53Mm/s/6yr2oI9PwLQ7DW24nBxU/~/changes/264/worlds/overworld/about-aten/custom-mobs/timber-wolf)

<figure><img src="/files/zzmvWquHSK3iDjnegsQj" alt=""><figcaption><p>Water Spellbook Recipe</p></figcaption></figure>


# Armors

The gear in  this list is made for starter players, and it is as strong as vanilla gear, hence the name. It can also be crafted using vanilla resources.

## <mark style="color:purple;">Amethyst Armor</mark> ![](/files/G0VVeBTWQRaudQqUc5r9)![](/files/nS7jnDkl6HG0LIesJJK9)![](/files/DjoGXR52oI6UAXU1cnQW)![](/files/tTfVNi19llFFb7iix5lE)

The very first gear you will come with, just as strong as Iron but with lower durability. You cran craft **Amethyst armor** with amethyst shards. You can also claim you first set of amethyst with /kit starter.

## <mark style="color:orange;">Copper Armor</mark> ![](/files/m3AgEEqaZPwhTUnrTLo2)![](/files/mGYvEj6sjkoSUamT9ySF)![](/files/Tedzulu3y3NE1kCsb062)![](/files/hCWOf9nVecGMyFcutVVY)

Copper was once the most useless mineral out there, until now! Here on Dragon Shieldd, you can craft **Copper armor using in**gots and wax. The armor has similar stats to iron, but helps the player circulate mana boosting his over mana stat.

## <mark style="color:green;">Silver Armor</mark> ![](/files/bNJjxlP6rbUwQFHCMhMp)![](/files/IuXRNU7iJrCASkyOFFwO)![](/files/1iCz8O4KwqtyM10mWpAy)![](/files/gXSRi8q2I4kZw05KNvLb)

This valuable gem, once used as currency for villager trading, is also a material to craft **Emerald armor**. Just as strong as Diamond, this gear not only offers great protection, but also offers some luck points, which can be useful when exploring the many dungeons in Dragon Shield.

Bear in mind, however, that this armor requires blocks to be crafted, not single emeralds.

## <mark style="color:orange;">Golem Heart Armor</mark>&#x20;

An iron-made magical armor crafted using the remnants of iron golems. The <mark style="color:orange;">Golem-Heart Armor</mark> gives the player a sturdy aura that makes it stronger but also slower. Requires iron blocks for skill activation.

* **Where to craft:** find the monolith recipe in the [Forgotten Fields of Flanders](/modded-survival/structures/special-dungeons/forgotten-field-of-flanders)

## <mark style="color:blue;">Silver Armor</mark> ![](/files/nZAkp6jXjy84FcVkwpLD)![](/files/vJVX2IecYE9eIz9y5Kuo)![](/files/AGOFrTF3sg6vDrigPzcc)![](/files/NorKP068frvYAUs1fyJt)

#### Materials Needed

**Silver Armor** can be crafted with **Silver Nuggets**! You get `Silver Nuggets` from **Silver Golems** found at silver boulders in the Arg dimension. To craft it you use nuggets, you can get 9 nuggets from an ingot.

**Sources:**

* `Silver Nuggets` - Dropped by Silver Golems (1 per golem)
* `Silver Ore` - Mined from silver boulders (2-3 Ingots per boulder)&#x20;

### ⚔️ Armor Benefits

#### Protection Level

* **Better than netherite** - slightly more protection than netherite armor
* **Enhanced durability** for extended adventures
* **Premium quality** equipment for serious players

### 📍 Getting Materials

**Quick Process:**

1. Go to Arg dimension
2. Find silver boulders above ground
3. Fight the Silver Golem guardian
4. Collect the Silver Nugget drop
5. Mine the 2-3 silver ore from the boulder
6. Craft your superior armor!


# Weapons and Tools

## ⛓️ Dungeon Weapons (Arg)

#### Hunter's bow

Hunter's bow is an unbreakable bow without any enchantments. It's recommended that you enchant it with Infinity, as it's useless to enchant it with mending or unbreaking for obvious reasons.\
\
Freshbone Sword

A 6 damage sword that applies Slowness III to undead for 2 seconds.

#### Freshbone Bow

A bow that grants Slowness III to undead for 4 seconds.

## 🪨 Silver Gear ![](/files/kq1Xm6qFJjoE7mXwwooL)![](/files/S1EgLtuXA6rVWdUIJmRI)![](/files/JbVQvkKsiSKrgggSBjah)![](/files/WNrx9qZAu0377hdxQtQj)![](/files/avSEKc9uwxIccjrXsA60)&#x20;

Obtained by crafting, you need Netherite Sticks and Silver Nuggets obtained in Arg. The recipes are the normal minecraft ones. Silver Tools aren't faster than Netherite ones, they just do more overall damage.

<figure><img src="/files/VGRcIy36DQUDUDQzevAu" alt="" width="243"><figcaption></figcaption></figure>

It has 500 durability more than netherite and the same damage. All tools respect this too.


# Backpacks

Backpacks are enabled in the Modded Survival areas of the server. While they're off in most MMORPG areas. There's a couple of backpacks you can craft on the server. Once you craft them head to the Backpack trader to get it certified and working!

### 🐗 Boar Backpack

Has 3 rows and is crafted from a boars wool.<br>

<figure><img src="/files/ybFQyGpQLlKDY1iz3GyS" alt="" width="260"><figcaption></figcaption></figure>

🦬 Buffalo Backpack

Has 4 rows and uses buffalo's wool.<br>

<figure><img src="/files/yqxSS915LXKajJ0nfQhI" alt=""><figcaption></figcaption></figure>

#### 🐢 Tortoise Backpack

Has 5 rows and uses a tortoise shell.<br>

<figure><img src="/files/KjZNkVgIHSDaEu7PAobr" alt="" width="241"><figcaption></figcaption></figure>


# Custom Fishing

Out with the plain in with the custom :

## How it works

Fishing Mechanics are fully re-worked on DS! Once you catch something a different minigame Will pop up on your screen! Each fishy has a different sell price which is based on it's rarity (which can be Normal, Silver and Gold) as well as the actual size of the fishy which is random. To sell the custom fish do either **/fm** or **/fishmarket**

## Fishing Gear

There's different fishing gear you can buy from the /shop and each one has a detailed explanation in it's lore so we won't be putting it in the wiki. Although something which is not in the wiki is the mechanics of some which I will cover here. To use a bait put it into your off-hand and throw your reel. When it comes to the hook just drag and drop it onto your rod. To fish in the nether you need a bone rod which can be bought from the shop.

## Type Of Fishing Games

&#x20;                                       **The Normal Basic Fishing Game**

<figure><img src="/files/XpQK1rkYsnl3HBa6FkDd" alt=""><figcaption><p>Aww no fishy for you >:)</p></figcaption></figure>

In some fishing games you have to hold down **SHIFT** for example the goal in this        one is to keep your fishy on the green bar until the bar up there fills up fully

<figure><img src="/files/FVH6O6AqLCkpwrNZrIy5" alt=""><figcaption><p>Cmon! You can do it!</p></figcaption></figure>

In this minigame you're supposed to get the fishy to the finish line while pressing shift to control it! But do be careful don't hold it for too long or the line will snap.

<figure><img src="/files/NZwUgdPiKt8SoNOhvrds" alt=""><figcaption><p>Go fishy go!</p></figcaption></figure>


# Custom Blocks

New tools to build your base

If you are the building type of player, then you're in luck! Here, you can get a brand new batch of building blocks to create some impresive structures to make your base, show off with your friends or even enjoy our regular competitions. Here's a small teaser of what you can find:

<figure><img src="/files/Tm7v53Dz63vfjHnBQpHG" alt=""><figcaption><p>Brand new blocks (September 2024)</p></figcaption></figure>

If you don't know how to get or craft these new blocks, here's a few tips on what you need to do:

* **Calcite** is now available in their polished variant (polished bricks, polished stairs and polished cracked bricks as well).
* **Silt**, a brand new material, can be crafted using Dirt and Calcite.
* **Packed Silt** can be crafted by mixing 8 Silt and one dye of your choice (color blocks!). You'll get 4 of these per craft.
* **Packed Silt Shingles** can be obtained by smelting Packed Silt.

### It's building time!

As of September 2024's update, the current prices of building blocks in /shop will be heavily reduced to encourage players to create some cool structures. Also, all the 36 new blocks included in that update will be available in the "Custom Blocks" section in /shop, so make sure to give it a look! Of course, more blocks will be added in the upcoming future, but in the meantime, you'll get a loot of options to create your base!


# Structures

OVER A HUNDRED NEW STRUCTURES!!!

The Overworld is home to a dozen of different structures you may find across the land. Some hold a good amount of resources to progress through your journey, although they can be guarded by very strong creatures, while other have amazing puzzles to solve and incredible custom loot to obtain.

Of course, you may still be able to find some classic structures available in Minecraft, such as Pillager Outposts, Ocean Monuments, Ancients Cities, and more.

Here we will take a deeper look on some of the custom structures you may find in this land.


# Special Dungeons

Dungeons listed in this category are here because <mark style="color:yellow;">**they have unique loot or bosses to defeat**</mark>.&#x20;

Keep in mind that some may spawn in the entire Aten though during an update we decided to move them to Arg for a less laggier experience so <mark style="color:orange;">they only work as intended in</mark> <mark style="color:orange;"></mark><mark style="color:orange;">**Arg**</mark>. If you're planning to hunt any of these, then make sure to go to that map.


# Cleric Hideout

**Found in:** All Overworld (Puzzles only works in <mark style="color:orange;">**Arg**</mark>)

Cleric Hideout is a structure generated in dark forest biomes. This is the structure to obtain various potions. Also, it is surround by several zombie villager spawners.

![](/files/AJs3Cjtx9soRIn52ECYh)

#### How to locate the cleric hideout

* Find it in dark forest biome.
* The boss is in the house.

#### Fight the Cleric "Z"

* You have two choices, kill him or revive him.
* If you want to kill him, then slash him to death with your sword.
* If you want to revive him, a potion of weakness and a golden apple is in the loot box. Use them to revive him.
* After you revive him, he will offer these trades:
  * 7 emeralds and 1 melon slice for 1 potion of healing II (12 times)
  * 20 emeralds and 3 melon slices for 3 potions of healing II (12 times)
  * 7 emeralds and 1 spider eye for 1 splash potion of weakness (12 times)
  * 16 emeralds for 1 golden apple (12 times)
  * 64 emeralds for 1 cleric loot box (4 times)

#### Tips and Warnings

* You can break all the spawners if you don't want to convert it to a villager factory or xp farm later on.
* You can revive him then zombify him to kill him for both advancements.
* While waiting for Cleric Z to dezombify, you can climb up the ladder to wait there.

### Loots

#### Clover potion

Potion of luck and hero of the village. Effective for 5 minutes.

How to obtain: Cleric loot box

#### Rage potion

Potion of speed and strength. Effective for 3 minutes.

How to obtain: Cleric loot box

#### Potion of healing

Potion of instant health III

How to obtain: Cleric loot box

#### Curing potion

Splash potion of slowness IV and weakness. Effective for 5 minutes.

How to obtain: Cleric loot box

#### Potion of Roofed Forest

Potion of invisibility, night vision, and bad omen. Effective for 8 minutes.

How to obtain: Cleric loot box


# Hivenest

**Found in:** All Overworld (Puzzles only works in <mark style="color:orange;">**Arg**</mark>)

The Hivenest is a structure that generates in the birch forest, flower forest, forest, plains, sunflower plains and tall birch forest. This is the structure to obtain honey potions, hive chests, and poison rapiers.

![](/files/ltuy9j689OqRn9VcD1pn)

### General Structure

The Hivenest is a group of hexagons made, for the most part, out of Honeycomb blocks. The structure always generates above ground, making the structure easily recognizable. The nest contains many room variants.

#### Room variants

* Flooded room
* Flower garden room
* Camp room
* Bee nest room
* Witch labs
* Hive chest monolith room
* Honeycomb ingot monolith room
* Boss room
* Farm room
* Camp room
* Tree room
* There's 6 hive nests that emit yellow particles in that room. Break one to start the fight.
* The boss bar will appear with a swarm of bees.
* Breaking all nests in the room will kill the swarms and a loot chest will appear.

#### Locate the boss room

* Find a hive nest with 3 hexagons on the second floor. The boss room is located in the second floor of that bee hive.

#### Fight the swarm

* There's 6 hive nests that emit yellow particles in that room. Break one to start the fight.
* The boss bar will appear with a swarm of bees.
* Breaking all nests in the room will kill the swarms and a loot chest will appear.

#### Tips and Warnings

* As you break more nests, more bees will appear. It's a good idea to have honey bottles to deal with poison.
* Some nests will be under leaves so keep an eye out for yellow particles.
* Breaking all nests will kill all the bee regardless of how many of them are left so try to do it as fast as you can.
* Please note that the bees appearing in this structure are hostile.

### Loots

#### Honeycomb ingot

Special ingot crafted from gold ingots, honey bottles, and honeycombs.

How to obtain: Craft it with a monolith, drops after defeating the hive swarm, and in item frames in the witch labs.

Recipe: 5 honeycombs, 3 bottles of honey, and 1 gold ingot.

#### Honey potion I

Honey potion I is an instant health potion (5 full hearts) with 15 seconds of regeneration effect and cure poison.

How to obtain : Craft it with monolith in witch labs.

#### Honey potion II

Honey potion II is an instant health potion II (7 full hearts) with 45 seconds of regeneration effect and cure poison.

How to obtain : Craft it with monolith in witch labs.

#### Hive chest

Yellow shulker box with a special name.

How to obtain : Craft it with monolith in hive chest room.

Recipe : 8 honey comb ingots, 1 chest


# Hunter's Grave

**Found in:** All Overworld (Puzzles only works in <mark style="color:orange;">**Arg**</mark>)

Hunter's grave is a structure that generates in mountain biomes. This is the structure to obtain memento letters, Hunter's Bows, Broken Bows, and a unique dog named Gray.

![](/files/0BIB83p8kLRdKFHG9G1s)

### General Structure

The Hunter's grave is a large sword sticking out from the mountain so it's easily recognizable from a long distance. Notice that, at the bottom of the sword , there's a bow sticking to the ground, and at the top of the sword there is four gold blocks.

#### Locate the grave

* This should be easy as this structure has a very unique shape and is huge.
* Once you have reached the grave find a bow sticking to the ground.

#### Fight the hunter ghost

* Pick the bow up by right clicking with an empty hand.
* The hunter's ghost will spawn right at the bow so prepare for the fight.
* Fight the ghost until it starts giving off soul particles, then attack it with the Broken Bow.
* Try your best to finish off the ghost with the bow you just picked up. Note that the bow has only 7 uses so only use it to finish him off.
* After killing the ghost, your Broken Bow will turn into an unbreakable Hunter's Bow!

#### Tips and Warnings

* As you fight the ghost, he may teleport around so keep your eyes peeled.
* Only the last hit matters that you use the bow you have just picked up. You can even slash him with a smite sword until it almost dies then finish him off with the bow.
* The Broken Bow has only seven uses.

### Loots

#### Hunter's bow

Hunter's bow is an unbreakable bow without any enchantments. It's recommended that you enchant it with Infinity, as it's useless to enchant it with mending or unbreaking for obvious reasons.

How to obtain: Killing the hunter's ghost with the broken bow will turn the bow into hunter's bow.

#### Broken bow

A bow with lingering regrets and durability of 7. It's not really more useful than a normal bow. Killing the hunter's ghost with this bow will turn it into a lot more useful Hunter's bow.

How to obtain: Pick it up from the hunter's grave.

#### Memento letter

A letter with the nbt tag "Memento". You can sell them to the Poppy trader in Forgotten Fields Of Flanders for diamonds or experience bottles.

How to obtain: Killing the hunter's ghost.

#### "Gray" the wolf

A full grown dog with texture of a puppy. Tame it with the special bone. Gray has the special ability of infinite fast health regenning, but still can be killed if it gets one tapped.

How to obtain: Killing the hunter with the broken bow. It will spawn at the grave.

#### Bone

A bone that use to tame "Gray". It can't be used in crafting.


# Plains Castle

**Found in:** All Overworld (Puzzles only works in <mark style="color:orange;">**Arg**</mark>)

The Plains Castle is a structure that only generates in plains biomes, and is completely filled with undeads.

IMAGE COMING SOON

### General Structure

This castle is smaller than most other dungeons in the Overworld, but can contain a fair decent amount of loot, ranging from iron ingots to "Treasure" vanilla items; items that have impossible enchants. There are two main challenges to complete in this dungeon:

* **The Spawner Trial:** there are several spawners scattered around the dungeon. Once you destroy them all, a chest will be unlocked in the middle of the castle with the best loot.
* **The Gauntlet:** a special trial were you must light a campfire in order to summon a horde of mobs. You will have a few seconds to kill them all and, once you do, a special chest will spawn near the campfire.

### Loot

* Iron Ingots, Diamonds
* Iron and Diamond tools
* Forbidden Fruits
* "Treasure" items (vanilla items with impossible enchants)


# Plains Labyrinth

**Found in:** All Overworld (Puzzles only works in <mark style="color:orange;">**Arg**</mark>)

The Plains Labyrinth is a structure found in Plains. This is the structure to get the Spawner Breaker, Freshbone Sword and Freshbone Bow.

![](/files/HPiZ5sejDIJ5EknWtGSB)

### General Structure

The Plains Labyrinth is a labyrinth made of stone bricks. The structure is huge and should be easy to spot. Structures are generated above and below ground, and contain several special rooms.

#### Special room

* Monoliths
* A prison where villagers are held
* Boss room

#### How to beat the boss

* The boss room is located in the basement of the Labyrinth.
* To get to the basement, you need to open the spawner chest between the middle of the labyrinth.
* When you open the spawner chest, a hole will open in a part of the stairs, so jump down there. There is water, so you don't have to worry about falling damage.

#### Fight Chaos Spawner

* Destroy the spawner in the center of the boss room to start the battle.
* Breaking it with a pickaxe will damage the Chaos Spawner.
* Chaos spawners summon zombies, skeletons and spiders.
* In addition, it will attack using a wide range of wither magic and flame bullets.

#### Tips and Warnings

* This dungeon occasionally spawns baby zombies wearing diamond armor and diamond axes. They also take no knockback, so be careful.
* There is also a lava pitfall, so bring a Water Bucket.

### Loots

#### Sharpened Bone

Special bones required to craft the Freshbone Bow and Freshbone Sword.

How to obtain: Obtained by trading with a villager trapped in a room with a picture frame containing bones somewhere in the Plains Labyrinth.

#### Staring Flesh

Special Rotten Meat needed to craft the Freshbone Bow and Freshbone Sword.

How to obtain: Obtained by trading with a villager trapped in a framed room containing rotten meat somewhere in the Plains Labyrinth.

#### Freshbone Sword

A 6 damage sword that applies Slowness III to undead for 2 seconds.

How to obtain: Crafted with a monolith in the Plains Labyrinth.

#### Freshbone Bow

A bow that grants Slowness III to undead for 4 seconds．

How to obtain: Crafted with a monolith in the Plains Labyrinth.

#### Spawner Breaker fragment

Materials needed to craft the Spawner Breaker.

How to obtain: Defeat the Chaos Spawner.

#### Spawner Breaker

Destroying a spawner with this pickaxe grants Wither V and Slowness III to surrounding mobs. The digging speed is the same as the diamond pickaxe.

How to obtain: Craft with a monolith in the Plains Labyrinth．


# Railroad Outpost

**Found in:** All Overworld (Puzzles only works in <mark style="color:orange;">**Arg**</mark>)

Railroad Outpost is a structure that generates in savannah biomes. This is the only structure where you can obtain the Arrows of Fugu.

![](/files/ycBifHJ8il675I8NsH2O)

### General Structure

The Railroad outpost is a railroad station made of cobblestone and acacia wood. The structure generates exclusively above ground exclusively in savannah biomes and its variants. The outpost contains many rooms.

#### Station parts

* Storage
* Armory
* Witch Labs
* Villager Jail
* Farms
* Crafting Tents
* Towers
* Minecart Room
* Boss Room

#### Locating the boss room

* Find the railroad outpost
* The boss room is on top of the corner with the cobblestone tower (it resembles a regular pillager tower).

#### Fighting the Station Chief

* The outpost is filled with pillagers. Clearing them out first isn't a bad idea.
* When the chief's health is running low, he'll summon a ravager as his mount. Kill it to get a forbidden apple.
* His crossbow has Quick charge II and Multishot so shields won't last very long.

#### Tips and warnings

* Using a high-powered bow is recommended as you can safely attack him from a distance．
* The chief uses arrows of fugu. When hit, you'll get Nausea, Hunger and Poison.

### Loot

#### Arrow of Fugu

Poison II tipped arrow with nausea

How to obtain: The loot chest in the witch room.


# Gallery of Illusion

**Found in:** All Overworld (Puzzles only works in <mark style="color:orange;">**Arg**</mark>)

Gallery of illusion is a mega-structure that only generates in dark forest variants. This is the structure to obtain arrows of blindness, Heavy Iron armor set, the Illusioner's Disc, Traveling compasses, Pumpkin Shields, and Totems of Undying II

![](/files/0iyZK6FFoWrjhHQIKwfK)

### General Structure

The Gallery of Illusion is a large building made of dark oak planks and stone. The structure is very huge and generates above the ground, making it easily visible from aerial view. The gallery of illusion contains many rooms and a lot of loots and enemies.

#### Rooms in gallery of illusion.

**First floor**

* Entrance
* Lava room
* Mob room
* Garden
* Slime mine
* Villager jail
* Nether Loot room
* Heavy iron helmet: 2 armor, 1 armor toughness
* Heavy iron chestplate: 7 armor, 1 armor toughness
* Heavy iron leggings: 6 armor, 1 armor toughness
* Heavy iron boots: 2 armor, 1 armor toughness

**Second floor**

* Golem trap
* Clock room
* Zombie ambush

**Third floor**

* Garden
* Slime mine
* Villager jail
* Nether Loot room

**Fourth Floor**

* Aquatic library
* Farm
* Portal library
* War room
* Boss room

#### How to locate the gallery of illusion

* Find one in dark forest biomes.
* The boss is located at the top floor of the building.

#### Fight the Illusioner

* If you attack him, he will summon a pod of 4 illagers with number on their head. Kill them in that order. The next one you need to kill will have the glowing effect.
* The Illusioner may replicate but you can only kill him by killing the true one.
* His bow has arrow of blindness, packing a few buckets of milk is recommended.

How to obtain: Iron golem loot chest or villager-bought loot chest.

#### Tips and warnings

* It's recommend that you clear the building room to room, corner to corner.
* There are traps there. Be careful where you step.
* A party of 3 medium-skilled players equipped with full netherite/golem heart gear is recommended.
* A frontal assault is not too hard for a well equipped player.
* There are captive villagers, trade with them for loot boxes.
* Fire aspect is highly recommended, because it clearly shows the player the illusioner's true position.

### Loots

#### Arrow of blindness

Tipped arrow with 15 seconds of blindness and weakness III.

How to obtain: Kill the illusioner.

#### Heavy Iron armor set

Heavy iron armor set is an iron armor set with stats in between iron and diamond armor.

Heavy iron armor stats:

* Heavy iron helmet: 2 armor, 1 armor toughness
* Heavy iron chestplate: 7 armor, 1 armor toughness
* Heavy iron leggings: 6 armor, 1 armor toughness
* Heavy iron boots: 2 armor, 1 armor toughness

How to obtain: Iron golem loot chest or villager-bought loot chest.

#### Jack and Lantern music Disc

Music Disc that will have a surprise if played with the jukebox in the gallery.

How to obtain: Kill the illusioner.

#### Traveling compass

Compass that gives 15% speed boost when held in off hand slot.

How to obtain: Loot the chest at the top of the library.

#### Pumpkin shield

This shield has Counterstun, and blocking an attack with this shield grants Weakness V and Slowness V. You also have the chance to place a pumpkin on an attacking mob, giving it a slowness of 3 and a weakness of 10 for 3 seconds. A unique shield that parries mobs that already have items on their heads and drops pumpkin pies instead．

How to obtain: Loot chests in the pumpkin farms.

#### Totem of Undying II

Totem of Undying that increases health cap by 4 when in the offhand.

How to obtain: The Evoker chest in the library.

#### Slimy potion

Splash potion of Slowness V and Weakness.

How to obtain: Slime mine chest.

#### Bouncy potion

Potion of Slowness I and Leaping V

How to obtain: Slime mine chest.

#### Trading Pumpkin Pie

An enchanted pumpkin pie used to trade with villagers trapped in the Villager jail in the Gallery of Illusions.

How to obtain: Obtained by killing Pumpkin Heads scattered throughout the Gallery of Illusion.


# Crawler Lair

**Found in:** All Overworld (Puzzles only works in <mark style="color:orange;">**Arg**</mark>)

Crawler lair is a structure that generates in taiga biome variants. This is the structure to obtain honey potion and Cave spider egg.

![](/files/VSNQxidtYEvXXlnHMRfW)

### General structure

Crawler lair is a hole in the ground with some cobwebs on the surface. The structure is relatively hard to find without aerial view granted by elytra. The lair consists of 3 floors, the first two floors consist of 4 wings.

#### The components of the lair

* 1st sub-floor (Cobweb wing, Tree wing, upper part of mine wing, the trap wing and cobweb hole)
* 2nd sub-floor (Mushroom wing, Hive wing, lower part of mine wing, log wing and central hall)
* 3rd sub-floor (The boss room)

#### Locate the boss room

* Find a crawler lair
* The boss room located is below a 3x3 cobblestone platform in the middle of the central hall.

#### Fight the Poison Eyes

* Once you dig out that cobblestone platform, you'll enter the boss room.
* The boss is a cave spider named Poison Eyes.
* It will make a shield of cobweb around him as it takes damage.

#### Tips and Warnings

* Bring in some shears as you'll encounter cobwebs.
* There are traps in the lair so beware which block you break.
* By the time you get into the boss room, there's a lot of mobs in there. Having backup is a good idea.

### Loots

#### Honey potion I

Instant health I potion with 15 seconds of regeneration and cure poison.

How to obtain: Loot chest in hive nest

#### Cave spider egg

Cave spider egg that drop diamond when used.

How to obtain: Kill Poison Eyes


# Slime Sinkhole

**Found in:** All Overworld (Puzzles only works in <mark style="color:orange;">**Arg**</mark>)

Slime sinkhole is a structure generated only in swamps. This is the structure to obtain slime rods.

![](/files/nXPWXFlFQ2u1AgaKQ4Xx)

### General Structure

Slime sinkhole is a sinkhole with an entry above the ground. The structure is mostly underground but it's fairly recognizable from the ground due to a stone entry point. It contains several parts.

#### Parts of slime sinkhole

* Control stations
* Spawner room
* Witch room
* Boss room

#### Locate the boss room

* Find the slime sinkholes in the swamps
* Get in the sinkholes
* The boss room is the tallest room in the sinkhole (usually 3 floors)

#### Fight the slime core

* Once you get in the boss room, the slime core will be at the highest floor
* It won't move or attack you unless you attack it first. Feel free to set up your plan.
* When you're ready, attack it.

#### Tips and Warnings

* Slime core doesn't move or attack but spawn a lot of slime cubes when take damage. Once the slimes spawn, deal with them first.
* Your armor should have Thorns as the amount of slimes spawn in a wave is so high you can't kill them quickly enough to not take any damage.
* Don't rush this boss or you'll be overwhelmed by tons of slimes. *You are warned.*
* Stacking up before the fight can be very helpful, as slimes can only jump so high.

### Loots

#### Slime rods

A carrot on stick that launches slimeballs, inflicting slowness on the target.

How to obtain: Kill the slime core


# Temple of Tears

**Found in:** All Overworld (Puzzles only works in <mark style="color:orange;">**Arg**</mark>)

The Temple of Tears is a structure that generates above jungle biomes (usually above Y=200) This is the structure to obtain Curse of Sorrow Sealed Relics, Ancient bows with Relics, and Level 3 potions.

![](/files/hc6wBbmY5vHewytjZtTA)

### General Structures

The Temple of Tears is a group of floating blackstone islands. The structure generates several blocks above the ground so the structure can be obviously seen if you aren't deliberately avoiding it when you found one.

#### The island types

* The Main Island
* The Camp
* Ruined Portal
* The Enemy Citadel (x3)
* The Bossfight Island (x3)
* Minor Islands (x6)

#### Locate the boss room

* Find the temple of tears.
* The main bossfight island is at the middle of the temple.

#### Fight the sisters of sorrow (Phase I)

* Pick up the enchanted book to start the first phase.
* Keep shooting the ghasts until they emits soul particles.
* If you want to bail out, do it now. There'll be no turning back later.
* Once the three ghasts emit particles, the next phase begin.

#### Fight the sisters of sorrow (Phase II)

* As the second phase begin, 4 pillars will spawn near each ghast.
* Shoot the target block in those pillars to damage the boss
* As you damage them, they'll shoot fireballs at you and warp around.
* Once all pillars are destroyed, the last phase begins.

#### Fight the sisters of sorrow (Phase III)

* The pillars will be respawned. Shoot them again.
* Each ghast will show their moves. A fire ball airstrike, A Lightning barrage, and a freezing bomb.
* Once the pillars are destroyed, the boss will die and loot chest appears.

**Tips and warnings**

* If you play in a server, one or more sisters can teleport to a random player that isn't even in the fight and destroy whatever is nearby them.
* If you play in a server, bringing a team of *at least 3 players* is highly recommended.
* The sisters of sorrow will follow you in the latter two phases, there is no use running away as they will follow you.
* Third phase ghasts can grief your builds to smithereens, standing your ground and killing the boss is your only option.
* A full durability enchanted netherite/golem heart armor is a must. They are a *very tough* boss to beat.

### Loots

#### Curse of sorrow book

Enchanted book with curse of sorrow, a cosmetic enchantment.

How to obtain: Walking over it in the main island will automatically pick it up and start the boss fight.

#### Ancient bow (Broken Currently will be an update for it soon)

A normal bow with alternative attack moves, depending on the variant. Consumes ghast tears to activate its special move. All four variants have a damage roll of 9-16 instead of the normal 1-8.

Variants:

* Normal: A bow with cosmetical difference.
* Fire: A bow with the ability to make a fireball barrage in 5x5 radius around where arrow hit.
* Thunder: A bow with the ability to make a thunder barrage in 5x5 radius around where arrow hit.
* Ice: A bow with the ability to make a freezing bomb (Slowness, mining fatigue and weakness) strike in 5x5 radius around where arrow hit.

How to obtain: In the loot chest at the main island after you kill the boss. Normal variant can be obtained at an Olympus.

#### Level 3 potion

Vanilla potion that either has extended time than potion enhanced with redstone or has a stronger effect than potion enchanced with glowstone.

For example: Instant health III, 12-minutes fire resistance potion, Speed III

How to obtain: Loot chest in enemy citadel.

"


# Deep Oasis

**Found in:** All Overworld (Puzzles only works in <mark style="color:orange;">**Arg**</mark>)

Deep oasis is a structure that generates in desert biome variants. This is the structure to obtain deep tridents and deep dive potions.

![](/files/aGruh6eTIjAIDUOPCCUT)

### General Structure

Deep Oasis is a deep body of water in a desert with a jungle wood platform on the surface. Due to small features above the ground, it may be a little bit hard to locate it. The Deep Oasis contains 4 parts.

#### Deep oasis parts

* Entry and surface platform
* Pufferfish room
* Drowned room
* Boss room

#### Locate the boss room

* Find deep oasis in the desert
* The boss room always be at the bottom of the oasis

#### Fight the bosses

* There are two bosses in this structure in the same room. Nautilus Guardian and Posaidon.
* Kill Nautilus Guardian for Nautilus shells and Posaidon for forbidden berry.
* There are lots of guardians and drowned in the room.

#### Tips and Warnings

* The pufferfish room contains a few pufferfish spawners.
* Pickaxes are useless as elder guardian will give you mining fatigue the second you jump into the oasis. TNT is also useless, as the structure is underwater.

### Loots

#### Oasis Trident

Trident with riptide IV, allows you to launch yourself 27 blocks away in one throw.

How to obtain: Pick it up at magma block in the boss room.

#### Deep dive potions

8 minute of water breathing potion with an extra of 2 minutes of absorption.

How to obtain: Loot chests in the deep oasis.


# Plains Pillager Camp

**Found in:** All Overworld (Puzzles only works in <mark style="color:orange;">**Arg**</mark>)

Plains Pillager Camps are structures that generate in plains. This is the structure for obtaining ominous items.

Small Pillager Camp:![](/files/eyCya8EADHU5IMIEKZUI)

Large Pillager Camp: ![](/files/oQa7ABDh6UKvbh9Su3tt)

### General Structure

Plains Pillager Camp is primarily a wool campground. Structures only generate on the ground and are very easy to find. Also, there are large scale ones and small scale ones.

#### Find  the boss

* Bosses only spawn in large pillager camps. The smaller Pillager Camp has a mini raid.
* The boss is in the central, largest tent.

#### Mini Raid

* You will find a campfire with soul particles in the middle of smaller Pillager Camps. Light it up to start the mini raid
* Pillagers, Vindicators, and Evokers spawn randomly in mini-raids.

#### Fight the Camp Chief

* Camp Chief's crossbow has multishot.
* The Camp Chief blows goat horns to summon pillagers and vindicators. Evokers will also be summoned when your health is low.
* The Camp Chief can attack with a rain of arrows, or spawn TNT that doesn't destroy terrain while creating a protective barrier around the Camp Chief.

#### Tips and warnings

* It is better to defeat the surrounding pillagers before challenging the mini-raid or camp chief.
* If you clear the mini-raid, you can get the dungeon map of the large-scale Plains Pillager Camp as one of the rewards.

### Loots

#### Ominous emerald

An emerald used for special trades.

How to obtain: Obtained as a mini raid reward.

#### Ominous horn

A goat's horn that lights up surrounding Illagers when blown.

How to obtain: Dropped by Camp Chief with a chance.


# Watcher Camp

**Found in:** All Overworld (Puzzles only works in <mark style="color:orange;">**Arg**</mark>)

The Watcher Camp is a structure that generates mostly in snowy biomes. This is the structure to obtain punch III bow and arrow of strayer.

![](/files/YPKNxWhwEbuBxhdjDvw6)

### General Structure

It is a assortment of towers, holes, and igloos. The structure stands out a lot from the environment. The camps contain many parts with variants so every watcher camp is unique.

#### Parts of the watcher camp

* Towers
* Huts
* Spider cages
* The central towers
* Holes

#### Locating the camp

* Run around in the snowy biomes, and soon you will find it.
* It's a bunch of spruce towers so it sticks out from the rest of the terrain.
* The boss is at the central tower.

#### Fight the watcher

* Get up the central tower.
* The boss is at the top of the tower.
* Kill him!

#### Tips and Warnings

* There's a lot of armored strays in the camp. It's highly suggested that you kill them first.
* The watcher will summon the guards strays but they will spawn below you. Seal yourself off with the watcher and 1v1-ing him is recommended.
* The Watcher is clad in netherite and has a lot of HP. Be careful!
* Breaking the spider spawners in the camp is recommended unless you want to make a spider farm.

### Loots

#### Arrow of strayers

This tipped arrow is a slowness V arrow with blindness and weakness V. Enough to disable an enemy temporarily, mobs or players.

How to obtain: The chest below the boss and the boss drops.


# Forgotten Field of Flanders

**Found in:** All Overworld (Puzzles only works in <mark style="color:orange;">**Arg**</mark>)

The Forgotten Field of Flanders is a structure that generates in plains and sunflower fields. This is the structure to obtain Golem Heart armor set, memento poppy and letters, Golem's gifts and Alpha music discs.

![](/files/lMpzz7sSXdwYCFajT6TM)

### General Structure

The Forgotten Field of Flanders is a graveyard made of mainly diorite. The structure only generates above ground making it fairly visible from afar. The field may contains the following parts:

#### Parts of field of flanders

* Grave stones
* Monoliths
* Villager's keep

#### Locate the forgotten field of flanders

* Locate it in the plains
* There's no boss here but a villager to trade for items

#### Trade with the villager

Here are trading deal with the "Poppy seller" will accept

1. 8 emeralds for 1 poppy (10 times)
2. 3 momento notes for 1 diamond (5 times)
3. 1 momento notes for 3 experience bottles (5 times)
4. 8 iron ingots and 3 emeralds for 1 experience bottles (5 times)
5. 1 poppy and 16 exp.bottles for 1 momento poppy (4 times)

In total, you need 95 emeralds, 20 momento notes, 40 iron ingots, 44 exp. bottles. to unlock the special trade which is:

6\. 1 Golem's gift for "Alpha" music disc

#### Tips and Warnings

* There's bug that you can't sell memento paper. Make sure that paper has 5 nbt tags and has its enchanted glint.
* All trades are unrenewable.
* Every field of flanders will have 2 monoliths for armor.

### Loots

#### Golem heart armor set

An iron armor set that has the protection stats from netherite armor. It gives resitance and regen on hit but do notice it consumes iron blocks!


# Olympus

**Found in:** All Overworld (Puzzles only works in <mark style="color:orange;">**Arg**</mark>)

Olympus is a mega-structure that generates in jungle biomes. This is the structure to obtain ancient tools and Crowns of Olympus.

![](/files/MjmUWnPAVJl6cXRIPTVb)

### General Structure

Olympus is a gigantic stone temple in the middle of a jungle. It's very hard to miss especially with an aerial view. The entrance is on the lower balcony. The boss room requires you to unlock the doors.

#### Locate the boss room

* The entrance is at the third floor with a pressure plate. Step on it and get back or, well, blow up. Then there's another pressure plate with TNT under, it's recommended to drop an item to set it off as the pressure plate is made of wood. Then you have to jump to the first floor below.
* The first floor is a labyrinth, figure your way out.
* The second floor has four alleys. only one leads to the next floor. The rest may contain monoliths or ancient debris.
* The third floor is the entrance, a mine, and the gate to the boss room which requires three Olympus Keys.
* The fourth room is the boss room. This is it.

#### Fight the boss

* Start the fight by moving toward the the spawner on the throne.
* This boss is very tricky. He has three modes: Sword, Bow, and Pickaxe mode with special moves according to the tool.

#### Tips and Warning

* The mobs here have netherite gear. Needless to say, you also need netherite or golem heart gear.
* Light up the area so there are no extra mobs.
* Small spanwers may appear below the boss. Destroy them as they appear.
* Don't try to cheese. Digging or bringing in a dog won't work.
* This is a medium-length fight. Prepare proper supplies and weapons.

### Loots

#### Ancient Bow

A bow with damage roll between 9-16 damage opposed to 1-6 damage

How to obtain: Craft at the monolith or defeat the champion of Olympus.

#### Ancient Pickaxe

A netherite pickaxe that grants constant haste 1 while in use.

How to obtain: Craft at the monolith or defeat the champion of Olympus.

#### Ancient Shield

This shield has Counter Stun III and grants Slowness V and Weakness V to the attacking opponent for 5 seconds when blocking an attack.

How to obtain: Craft at the monolith or defeat the champion of Olympus.

#### Crown of Olympus

Wearing it grants the effect of fire resistance. Also absorbs fire and grants Strength I for 10s. If you already have strength it will stack the effect level (max 2),It also absorbs Soul Fire to grant Invisibility, If you already have Invisibility it will grant Instant Health I instead．

How to obtain: Kill the Champion of Olympus


# Passive structures

These structures are primarily inhabited by non-hostile mobs. They are a great place to rest before jumping into the next adventure.


# Fortified Villages

**Found in:&#x20;**<mark style="color:blue;">**Aten**</mark>

The Fortified village is a group of structures based on Vanilla plain villages and enhanced to look like a medieval village. Observatories, Greenhouses, Shooting Ranges, and Alchemy Buildings can generate here, and a Fort is guaranteed to be generated in the village.

These massive villages can only be found on plains biomes variants.&#x20;

![](/files/4Yn9E1VAIZgzOoRikUSD)

### Items to obtain:

* Iron ingots, Gold ingots, Emeralds, Diamonds (rare).


# Fortified Desert Village

**Found in:&#x20;**<mark style="color:blue;">**Aten**</mark>

These structures can only be found on desert variants biomes and are guaranteed to hold a citadel with a church at the middle. They hold much more resources than their vanilla counterpart.

![](/files/ZwCmXorqrEbUmPj6V2IR)

### Items to obtain:

* Iron ingots, Gold ingots, Emeralds, Diamonds (rare).


# Merchant Campsite

**Found in:** All Overworld

A pit stop for those merchants that walk around the world. Perhaps some of them have interesting trades for you...?

![](/files/CoAIgAZAoC7Ux2vERKGf)


# The Monastery

**Found in:** All Overworld

A massive fortified structure found in several areas around the Overworld. Several villagers inhabit this place as of right now, as well as a few golems, making it a great resting place for adventurers.

![](/files/qOkoNkhBnYsJXoPDqsju)![](/files/qlu9a6xIoAT6P6QTztco)

### Items to obtain:

* Iron Ingot, Emeralds (rare).


# Towers

**Found in:** All Overworld

Small vertical structures found in all biomes around Aten. The type of loot you can find in such structures can vary based on the type of tower.

![](/files/xKtn2JGSPXrUhOtprbsn)


# Temple of Frogs

**Found in:** All Overworld

These are the remnants of some cult that depicted frogs as gods. Their treasures are commonly easy to find at plain sight, however the best of their treasures are hidden within the statues.

![](/files/cU1B4POn4JS3F3YOcLMQ)![](/files/PtJT7ySvocVJckYZNnGx)

### Items to find:

* Iron ingot, Gold ingot, Emeralds, Diamonds (very rare).
* Iron gear, diamond gear (very rare).


# The Lighthouse

**Found in:** All Overworld

A massive tower found in beaches around the Overworld. Once taken care by a man, nowadays is just an empty husk with little treasure inside, yet its redstone device to guide ships in the sea is still intact.

![](/files/9UmN0bWynqoxy38xKEHZ)

### Items to obtain:

* Iron ingots, Gold ingots.


# Tavern

**Found in:** All Overworld.

Another common structure, where a couple villagers receive adventurers all over the world and where they can have a rest. Some stories are usually told here about great dungeons filled with loot.

<figure><img src="/files/aZ6iNmPMfEBN7VO2EaO3" alt=""><figcaption><p>Oak Tavern</p></figcaption></figure>

### Items to obtain

* Iron ingots, emeralds, iron tools.

### Notes

* Taverns can come in different forms and shapes, depending on the biome where they spawn.
* Dark forest taverns are filled with hostile illagers. Caution is adviced.


# Small structures

These dungeons aren't particularly big, yet they are a great place to gather resources and, after conquering them, ideal to stablish a new base.


# Abandoned Temple

**Found in:** All Overworld

A very old structure found in all types of biomes, specially in mountain and snowy ones. Several ghosts custody the halls of this structure.

![](/files/6tMvURohAfFtGAecq6Kf)

### Items to obtain:

* Iron ingots.
* Iron gear.


# Mushroom House

**Found in:** All Overworld

A small house found in small forests. Some cow-looking people live in the walls of this small structure.

![](/files/AL87WWu6QtYxmvIZoG0O)

### Items to obtain:

* Iron ingots, Gold ingots.
* Gold gear.


# Mushroom Villages

**Found in:** All Overworld

These villages found only in dark wood forests are inhabited by cow-people capable of shooting precise shots with arrows and attack you using their axes.

![](/files/aWekTemvcFkgY6yGN8I1)

### Items to obtain:

* Iron ingots, Gold ingots.
* Iron gear.


# Bandit Village

**Found in:** All Overworld

A small town found in badlands and inhabited exclusively by bandits. Some of the bows of the bandits deal a lot of knockback, so be careful when climbing these structures.

![](/files/tjy1wjqNCvO1RVrG5Kc5)

### Items to obtain:

* Iron ingots, Gold ingots.


# Illager Campsite

**Found in:** All Overworld

This is where the illagers rest between raiding the villager's houses, which means it can be found in almost all biomes in the overworld. The number of illagers you may find in these structures can be notably huge and overwhelming, so explore with caution. Sometimes, you may find one or two zombie villagers around the campsite.

![](/files/8pXew727v7gLBXGUqGlS)![](/files/ZzGeCwiVaqjsFS0UFL92)

### Items to obtain

* Iron ingots, Emeralds.
* Iron gear.
* Goat Horns.
* Gold raw ores (scattered around the campsite).
* Vex Trims.


# Jungle Tree House

**Found in:** All Overworld

A house with a huge staircase that goes into the main structure, only found in jungles, as it names implies. They are inhabited by undead and some "savage" men that wouldn't think twice into taking you out outside their homes.

![](/files/wIBEnIcb1adRoXH5Qafy)

### Items to obtain

* Iron ingots, Gold ingots, Emeralds.
* Iron gear, diamond gear (very rare).
* Wild Trims (rare)
* Sentry Trims (rare)


# Witch Manor

**Found in:** All Overworld

A sort of old hut found mainly in taiga and dark forests biomes. As their name implies, their inhabitants are a group of witches and a few spiders that they keep as pets. However, they hold some interesting books for enchanting purposes, and sometimes they held Allays as hostages, pretty much like the other Illagers.

![](/files/9HmuL7uY12x42Zgk9XPj)

### Items to obtain

* Iron ingots, gold ingots, emeralds.
* Low-grade enchanting books.


# Jungle Ruins

**Found in:** All Overworld

A small ruin found in all sort of Jungle biomes. There isn't much left of this structure, except a couple chests that can be seen at clear sight.

![](/files/nHiTgdh8tcf0RsFGsycv)

### Items to obtain:

* Iron Ingot, Emeralds, Diamonds (rare).

### Tips

* Somewhere in this ruins you may be able to spot a spawner.


# Illager Camp

**Found in:&#x20;**<mark style="color:orange;">**Arg**</mark>, <mark style="color:red;">**Durel**</mark> (Very rarely in <mark style="color:blue;">**Aten**</mark>)

A very common structure found all over the world, where around 3 to 5 illagers gather before continuing their explorations. They may have a few captured villagers, although this is not common to be seen.

<div><figure><img src="/files/mOjzNQbKm9Bz2uiJgeRU" alt=""><figcaption><p>Illager Campsite in Yellowstone biomes</p></figcaption></figure> <figure><img src="/files/ntgZvYqugsTMUnMGZrIs" alt=""><figcaption><p>Illager Campsite in Taiga biomes</p></figcaption></figure></div>

### Items to obtain

* Gold ingots, iron ingots, emeralds, iron tools.


# Nomadic Camp

**Found in:&#x20;**<mark style="color:orange;">**Arg**</mark>, <mark style="color:red;">**Durel**</mark> (Very rarely in <mark style="color:blue;">**Aten**</mark>)

Another variant of the classic illager campsite. Not much is left in the chests of these structures.

<div align="left"><figure><img src="/files/58rfD3x2DS1DLMnYLm9G" alt="" width="563"><figcaption></figcaption></figure></div>

## Items to obtain

* Gold ingots, iron ingots, emeralds, iron tools.


# Abandoned Village

**Found in:&#x20;**<mark style="color:orange;">**Arg**</mark>, <mark style="color:red;">**Durel**</mark> (Very rarely in <mark style="color:blue;">**Aten**</mark>)

WNot much is left from these forsaken-by-god grounds. A few chests can be seen here and there, but nothing really of value, as this place seems to be plundered by mobs long ago.

<div><figure><img src="/files/YTBEzxDZged8vFLlLiKz" alt=""><figcaption></figcaption></figure> <figure><img src="/files/wb3vxXgm6A9yLwMfRptp" alt=""><figcaption></figcaption></figure></div>

### Items to obtain

* Iron ingots, emeralds.
* Iron tools (rare).


# Small Keep

**Found in:&#x20;**<mark style="color:orange;">**Arg**</mark>, <mark style="color:red;">**Durel**</mark> (Very rarely in <mark style="color:blue;">**Aten**</mark>)

A rustic house inhabited with lots of undeads. Not much can be acquired from the remnants of this dungeon, but it can be a great place to gear up with early-game items.

<figure><img src="/files/h5tb3gxQiTQRMOelB65x" alt="" width="375"><figcaption></figcaption></figure>


# Mid-size structures

Some of these dungeons are somewhat bigger than the other ones, and may even have special loot to offer.




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