# Legendary Enchantments

<div data-full-width="false"><figure><img src="/files/inv4uzMSxE2gpKDLrqto" alt=""><figcaption></figcaption></figure></div>

<table data-full-width="true"><thead><tr><th width="211" align="right">Enchant Name</th><th width="82" align="center">Levels</th><th width="110" align="center">Cooldown</th><th width="155" align="center">Chance</th><th>What Does this Enchant Do?</th></tr></thead><tbody><tr><td align="right"><img src="/files/t9Y4SKmTsm5RnJT2JRWf" alt=""><img src="/files/N0HvHJVeTHs1jsb4yCQu" alt=""> Abiding</td><td align="center">1</td><td align="center">0s</td><td align="center">100%</td><td>Sword or bow becomes unbreakable.</td></tr><tr><td align="right"><img src="/files/y6HLC9CU4X0aE0V7iNcn" alt=""> Aqua</td><td align="center">1-4</td><td align="center">8/4/2/0</td><td align="center">100%</td><td>Deal double damage when submerged in water on hit.</td></tr><tr><td align="right"><img src="/files/GeYuiqimZdlq4GIE4oHr" alt=""> Bait</td><td align="center">1-3</td><td align="center">0s</td><td align="center">10/20/30%</td><td>Fishing gives a chance to get double drops.</td></tr><tr><td align="right"><img src="/files/qyrTbb62E5XjpzDHt7jG" alt=""> Barbarian</td><td align="center">1-4</td><td align="center">0s</td><td align="center">100%</td><td>Chance to increase axe damage by 7/14/21/28% on hit.</td></tr><tr><td align="right"><img src="/files/zoMtjKirftYtlvD1Hhzu" alt=""> Beastslayer</td><td align="center">1-4</td><td align="center">0s</td><td align="center">100%</td><td>Increase damage against hostile mobs by 2.5/5/7.5/10% on hit.</td></tr><tr><td align="right"><img src="/files/t6zBgl4jcmdZWR2Kj03s" alt=""> Blacksmith</td><td align="center">1-5</td><td align="center">0s</td><td align="center">100%</td><td>Repairs your axe by 1/2/3/4/5 durability on-hit, but deal 50% less dmg.</td></tr><tr><td align="right"><img src="/files/K11SbP9yVoxh0nDMW0fX" alt=""> Chunky</td><td align="center">1-5</td><td align="center">1s</td><td align="center">5/10/15/20/25%</td><td>Chance to decrease incoming attack dmg by 5/10/15/20/25%.</td></tr><tr><td align="right"><img src="/files/bN8vRf2K3MnUrvkHUgYk" alt=""><img src="/files/WLwn73EWQQ3YDplpDExO" alt=""><img src="/files/EYAHHAvAFEKFGoSNpIkt" alt=""><img src="/files/R1cMwnDZlObdsTfqpJCt" alt=""> Creeper Armor</td><td align="center">1-4</td><td align="center">0s</td><td align="center">25/50/75/100%</td><td>Explosion damage has a chance of being negated. At lv.3/4, also gain 1-2/1-4 health.</td></tr><tr><td align="right"><img src="/files/cR5LB11GHvaLcCXWuZi9" alt=""> Double Strike</td><td align="center">1-3</td><td align="center">0s</td><td align="center">10/20/30%</td><td>Chance to strike twice with same dmg, after 1 second.</td></tr><tr><td align="right"><img src="/files/WUKt4p1MNyPwsdKAdZ1i" alt=""> Durel Survivor</td><td align="center">1-3</td><td align="center">0s</td><td align="center">100%</td><td>Increase damage to mobs at night by 1/3/6%. (This might not seem like alot but remember Malachite Sword does 45 base damage on it's own)</td></tr><tr><td align="right"><img src="/files/aOlR9FVctWK9QtFCRHAT" alt=""> Gears</td><td align="center">1-3</td><td align="center">0s</td><td align="center">100%</td><td>Gain Speed I/II/III when boots are worn.</td></tr><tr><td align="right"><img src="/files/Csw9XBuPZAFTQt7y49Zc" alt=""><img src="/files/GlMP9fcpBWuhZTbyEtmO" alt=""><img src="/files/3yxhP8fZxRKscVVUc6GN" alt=""> Haste</td><td align="center">1-3</td><td align="center">3s</td><td align="center">100%</td><td>Gain Haste II/II/III when breaking blocks.</td></tr><tr><td align="right"><img src="/files/uQAsUjHHPMLjLi1Pgmpi" alt=""> Ice Aspect</td><td align="center">1-3</td><td align="center">0s</td><td align="center">25/45/65%</td><td>Chance to inflict slow effect on target on-hit.</td></tr><tr><td align="right"><img src="/files/1il0isp1hahaQdDSkcTE" alt=""> Inquisitive</td><td align="center">1-4</td><td align="center">0s</td><td align="center">20/30/40/50%</td><td>Chance to increase EXP drops on mob kills; XP*(1+0.25*XP_LV).</td></tr><tr><td align="right"><img src="/files/T6Bk3WY8ahEWnZsKcwXS" alt=""> Judgement</td><td align="center">1-5</td><td align="center">0s</td><td align="center">5/10/15/20/25%</td><td>When damaged, chance to gain regen 1/1/1/2/2 for 3/3.5/4/4.5/5s and inflict poison 1/1/1/2/2 on attacker.</td></tr><tr><td align="right"><img src="/files/12jc1ZupqqcputB0X76m" alt=""> Lava Walker</td><td align="center">1</td><td align="center">0s</td><td align="center">100%</td><td>Create a platform underneath you when near lava.</td></tr><tr><td align="right"><img src="/files/4Uwk8CNHQTxTsVfJVBvd" alt=""> Lifesteal</td><td align="center">1-5</td><td align="center">5s</td><td align="center">10/15/20/25/30%</td><td>Chance to steal 1-2/1-2/1-3/1-3/1-4 health on-hit.</td></tr><tr><td align="right"><img src="/files/n7iXnfih5BgvxtvjGi4d" alt=""><img src="/files/bB3qkwlJPrcx2cRPYpas" alt=""><img src="/files/Hs8s7WP0Akc7Na0hwXbC" alt=""><img src="/files/rFwLdA6cud756zEk6NzI" alt=""> Patch</td><td align="center">1-3</td><td align="center">5/3/1s</td><td align="center">10/20/30%</td><td>When damaged by mobs, chance to restore armor durability by 1/2/3.</td></tr><tr><td align="right"><img src="/files/in9gFyvH9iQNMXvNVeLw" alt=""> Phoenix</td><td align="center">1-3</td><td align="center">0s</td><td align="center">10/20/30%</td><td>Chance to revive yourself when slain.</td></tr><tr><td align="right"><img src="/files/vFsfNNeHsh1IQGFQFDhF" alt=""><img src="/files/KWGgtyctHH1Gzzd7wBuB" alt=""> Rebound</td><td align="center">1-3</td><td align="center">5/4/3s</td><td align="center">25/35/45%</td><td>Kills have a chance to restore 2/4/6 health.</td></tr><tr><td align="right"><img src="/files/1fgYqfnc1o8OxHNoUvAs" alt=""><img src="/files/lEOVAT4JWKTJStjeDBYx" alt=""><img src="/files/s2dMRu8bb0zrUPJOqlp7" alt=""><img src="/files/prp45fHjEEq80yN7nMzS" alt=""><img src="/files/FSkITbtfuE8z85GhvKAO" alt=""><img src="/files/TuOYzfQjG1VkRUtZZe1w" alt=""><img src="/files/QoqyIaZ4hdnoeZFJLbu6" alt=""> Soulbound</td><td align="center">1-3</td><td align="center">0s</td><td align="center">5/15/25%</td><td>Chance to keep item on death.</td></tr><tr><td align="right"><img src="/files/Csw9XBuPZAFTQt7y49Zc" alt=""> Trench</td><td align="center">1-10</td><td align="center">0s</td><td align="center">10 - 100%</td><td>Chance to break stone blocks in 3x3 area (10% per level)</td></tr><tr><td align="right"><img src="/files/aSvpzgLSjAER34FWT4oT" alt=""> Twinge</td><td align="center">1-4</td><td align="center">3s</td><td align="center">5/10/15/20%</td><td>Trident melee attacks have a chance to bleed target on-hit.</td></tr><tr><td align="right"><img src="/files/FsXt7TU8ryyUFNplh9GZ" alt=""><img src="/files/Rne48punotJIVhx7gpXk" alt=""><img src="/files/gKMO4VyAzy5T8pbC8sts" alt=""><img src="/files/2AFV5TEkQ16OaL215XJt" alt=""> Unbreakable</td><td align="center">1</td><td align="center">0s</td><td align="center">100%</td><td>Tool becomes unbreakable.</td></tr><tr><td align="right"><img src="/files/WzrmHiKgKN3uvK5nlwjg" alt=""><img src="/files/8fDNqAD9JTzupljxG6RV" alt=""><img src="/files/FL0kggez66VN7ILrW5zV" alt=""><img src="/files/k2LHEfeqghhxJVHuRIqD" alt=""> Unholy</td><td align="center">1-5</td><td align="center">5s</td><td align="center">10/15/20/25/30%</td><td>When damaged, chance to apply weakness 1 for 5 seconds, wither 1/2/2/2/2 for 3 seconds.</td></tr></tbody></table>


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